Using the sample code provided from WWDC, I've been trying to write a simple proof-of-concept app that performs indoor positioning in my office building. I have a floor plan image and replaced the standard image in the demo code. I've also done the requisite mapping of GPS coordinates to pixels for the two anchor points.
When I run the app in the simulator and specify static GPS coordinates, I see the position updated as expected in the simulator. When I run it on my phone, however, the experience isn't nearly as seamless as Apple advertised in the video. On my iPhone 5s, the positioning is all over the place, and rarely anywhere close to accurate. Even sitting next to a window with a clear line-of-sight to the sky I still get very inaccurate results.
I would assume that this might have something to do with our physical layout, WiFi topology, or other such parameters. However, I also noticed that Apple has a portal where you can register your facility for use with indoor positioning. Does this have something to do with the poor results in my app? I can't imagine how Apple would be able to help with such a scenario, but thought it might have something to do with it.
Are there other steps I should take to increase the accuracy of my app? Is there a way to leverage iBeacons for improved positioning indoors? I haven't found any documentation indicating so, but thought maybe someone here would know.