Below is about a usage of factory constructor from Seth Ladd's blog ' Dart - Trying to understand the value of 'factory' constructor'.
class Symbol {
final String name;
static Map<String, Symbol> _cache = new Map<String, Symbol>();
factory Symbol(String name) {
if (_cache.containsKey(name)) {
return _cache[name];
} else {
final symbol = new Symbol._internal(name);
_cache[name] = symbol;
return symbol;
}
}
Symbol._internal(this.name);
}
main() {
var x = new Symbol('X');
var alsoX = new Symbol('X');
print(identical(x, alsoX)); // true
}
IMHO, with general constructor, the same effect can be achieved with a subtle difference, but quite simpler.
class Symbol {
static final Map<String, Symbol> cache = {};
final String name;
Symbol(name) {
cache[name] = new Symbol._internal();
}
Symbol._internal();
}
main(){
var a = new Symbol('something');
var b = new Symbol('something');
print(identical(a, b)); // false!
print(Symbol.cache); //{something: Instance of 'Symbol'}
}
As shown above, though the two instances, a & b, are different objects, the effect is all the same as shown in 'print(Symbol.cache); //{something: Instance of 'Symbol'}' as a map object permit only one of same strings as its key.
So, my question was what are peculiar merits of factory constructor(or factory pattern) over general/const constructors? Because the above sample code alone shows no merit of factory constructor.
Could anyone explain what is so called 'Factory Pattern' in Dart language rather than Java/C#?