I've recently posted a general question about RAII at SO. However, I still have some implementation issues with my HANDLE example.
A HANDLE
is typedeffed to void *
in windows.h
. Therefore, the correct shared_ptr
definition needs to be
std::tr1::shared_ptr<void> myHandle (INVALID_HANDLE_VALUE, CloseHandle);
Example 1 CreateToolhelp32Snapshot
: returns HANDLE
and works.
const std::tr1::shared_ptr<void> h
(CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, NULL), CloseHandle);
As I use void
in the definition (what is the correct way?) problems go on, when I try to call some more winapi commands with this pointer. They functionally work, but are ugly and I am sure that there has to be a better solution.
In the following examples, h
is a pointer which was created via the definition at the top.
Example 2 OpenProcessToken
: last argument is a PHANDLE
. medium ugly with the cast.
OpenProcessToken(GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY,
(PHANDLE)&h);
Example 3 Process32First
: first argument is a HANDLE
. REALLY ugly.
Process32First(*((PHANDLE)&h), &pEntry);
Example 4 simple comparison with a constant HANDLE
. REALLY ugly.
if (*((PHANDLE)&h) == INVALID_HANDLE) { /* do something */ }
What is the correct way to create a proper shared_ptr for a HANDLE?
void
type by usingstd::remove_pointer<HANDLE>::type
fromtype_traits
instead. – Cromer