What are the differences between onCreate()
, onCreateView()
, and onActivityCreated()
in fragments and what would they each be used for?
UPDATE:
onActivityCreated()
is deprecated from API Level 28.
onCreate():
The onCreate()
method in a Fragment
is called after the Activity
's onAttachFragment()
but before that Fragment
's onCreateView()
.
In this method, you can assign variables, get Intent
extras, and anything else that doesn't involve the View hierarchy (i.e. non-graphical initialisations). This is because this method can be called when the Activity
's onCreate()
is not finished, and so trying to access the View hierarchy here may result in a crash.
onCreateView():
After the onCreate()
is called (in the Fragment
), the Fragment
's onCreateView()
is called. You can assign your View
variables and do any graphical initialisations. You are expected to return a View
from this method, and this is the main UI view, but if your Fragment
does not use any layouts or graphics, you can return null
(happens by default if you don't override).
onActivityCreated():
As the name states, this is called after the Activity
's onCreate()
has completed. It is called after onCreateView()
, and is mainly used for final initialisations (for example, modifying UI elements). This is deprecated from API level 28.
To sum up...
... they are all called in the Fragment
but are called at different times.
The onCreate()
is called first, for doing any non-graphical initialisations. Next, you can assign and declare any View
variables you want to use in onCreateView()
. Afterwards, use onActivityCreated()
to do any final initialisations you want to do once everything has completed.
If you want to view the official Android documentation, it can be found here:
There are also some slightly different, but less developed questions/answers here on Stack Overflow:
onCreateView
. –
Decretory onCreate
is called first, then onCreateView
, then onActivityCreated
. There should be no crashes if you are correctly accessing the view hierarchy in onCreateView
or onActivityCreated
- it doesn't matter which, but usually, graphical initialisations are done in onCreateView
. –
Decretory onCreate
is probably best but it depends on when you want the processing to be done. Just keep in mind that you can't access the view hierarchy in onCreate
. –
Decretory onCreate
has finished, once the onCreateView
of it's Fragments is called? –
Chansoo onActivityCreated
, ever, and just use onViewCreated
instead. –
Afterburning For anyone looking for a concise, pictorial answer:
https://hanaskuliah.wordpress.com/2015/12/07/android-5-development-part-6-fragment/
And,
onActivityCreated() - Deprecated
onActivityCreated()
is now deprecated as Fragments Version 1.3.0-alpha02
The onActivityCreated() method is now deprecated. Code touching the fragment's view should be done in onViewCreated() (which is called immediately before onActivityCreated()) and other initialization code should be in onCreate(). To receive a callback specifically when the activity's onCreate() is complete, a LifeCycleObserver should be registered on the activity's Lifecycle in onAttach(), and removed once the onCreate() callback is received.
Detailed information can be found here
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