I have a problem with AndEngine GLES2.
I have this code:
Sprite black = new Sprite(0,0, blackRegion, this.getVertexBufferObjectManager());
black.setSize(CAMERA_WIDTH, CAMERA_HEIGHT);
black.registerEntityModifier(new AlphaModifier(2, 0, 255));
mScene.attachChild(black);
So it's not working. Nothing does...
What do I need to do?