I'm doing some automated tests in the iOS simulator using UIAutomation.
In Xcode 6, the iOS simulator's keyboard behavior changed to be similar to a real device, and now there is a menu item to connect/disconnect your Mac's keyboard to the simulator: Hardware > Keyboard > Connect Hardware Keyboard.
I don't mind this, but what happens when your Mac's keyboard is connected is that the simulator will no longer show the software keyboard. When you run a test script with UIAutomation, calls like UIATarget.localTarget().frontMostApp().keyboard().typeString("myString");
will fail because the keyboard doesn't appear, even when you've made a text field the first responder.
This is annoying, because if I do any manual testing in the simulator, I will need to remember to disable the hardware keyboard before I run any of my UIAutomation tests, or they will all fail.
Is there any way, from within a UIAutomation JS script, to check hardware keyboard settings and disable them? Or, any way to do this from the command line, prior to executing the UIAutomation script?