What would be the correct usage of either, BlockingCollection
or ConcurrentQueue
so you can freely dequeue items without burning out half or more of your CPU using a thread ?
I was running some tests using 2 threads and unless I had a Thread.Sleep of at least 50~100ms it would always hit at least 50% of my CPU.
Here is a fictional example:
private void _DequeueItem()
{
object o = null;
while(socket.Connected)
{
while (!listOfQueueItems.IsEmpty)
{
if (listOfQueueItems.TryDequeue(out o))
{
// use the data
}
}
}
}
With the above example I would have to set a thread.sleep so the cpu doesnt blow up.
Note: I have also tried it without the while for IsEmpty check, result was the same.