I have a custom WebView
and I want to get a bitmap of its content (offscreen included). I used this code, which I got from here:
public static Bitmap getBitmapFromWebviewV2(WebView webView) {
webView.measure(View.MeasureSpec.makeMeasureSpec(
View.MeasureSpec.UNSPECIFIED, View.MeasureSpec.UNSPECIFIED),
View.MeasureSpec.makeMeasureSpec(0, View.MeasureSpec.UNSPECIFIED));
webView.layout(0, 0, webView.getMeasuredWidth(),
webView.getMeasuredHeight());
webView.setDrawingCacheEnabled(true);
webView.buildDrawingCache();
Bitmap bm = Bitmap.createBitmap(webView.getMeasuredWidth(),
webView.getMeasuredHeight(), Bitmap.Config.ARGB_8888);
Canvas bigcanvas = new Canvas(bm);
Paint paint = new Paint();
int iHeight = bm.getHeight();
bigcanvas.drawBitmap(bm, 0, iHeight, paint);
webView.draw(bigcanvas);
return bm;
}
It works fine up to the point when I zoom in a lot, in which case I get OutOfMemory Crash. I tested this with the same picture (slightly zoomed and zoomed to the max) and it behaves in the same way I mentioned above.
I tried to counter this by adding
while(webView.canZoomOut()){
webView.zoomOut();
}
at the start, but it doesn't help at all.