Is there a way to run unit test for a WebGL webapp in a headless browser
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Is there a way to run unit test for a WebGL (GLGE) webapp in a headless browser?

I'd like to run the tests on a jenkins server, so the tests must run on a headless (phantom.js) brower.

Anybody already tried that?

Cheers

Glaab answered 7/12, 2012 at 12:42 Comment(1)
Have you tried any GL apps on this headless machine? Windows used to have software-driven OpenGL in it, but that was back in the days of XP.Bareback
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As of 2020 using puppeteer is probably the easiest way to use a headless browser that supports WebGL.

You can also use Chromium in headless mode directly

Geisler answered 8/12, 2012 at 16:6 Comment(2)
Broken link the first oneMahau
@DerekLawrence, updated the answer instead of just the linkGeisler

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