Is is possible to run a Java3D application on Nvidia 3D Vision hardware?
I've got an existing Java3D application that can run in stereoscopic 3D. In the past, I've always run the application on Quadro cards using the OpenGL renderer and quad buffered stereo.
I now have access to a laptop with the nVidia 3D Vision system (with a GeForce GTX 460M). From the documentation, it seems like it should be possible to run my application in stereo if I use the DirectX bindings and let the nVidia drivers take care of the stereo, however, this does not seem to be the case.
If I run a Java3D application with j3d.rend=d3d, the nVidia 3D Vision API doesn't seem to recognize it as a DirectX application.
How can I get the nVidia 3D Vision drivers to detect a Java3D application and render in stereoscopic 3D?