I'm trying to get started with morph targets and three.js. However, there doesn't seem to be much documentation on this subject.
As I'm looking at the source code, morphTargetInfluences[]
seems to be the magic.
How does this work? How do I use this? Is a value of 1 full strength? How can I differentiate between different morph targets on the same model?
I'm just trying to understand morphTargetInfluences[]
Thanks in advance
morphTargetInfluences
works, so maybe focus on that a little more. – Quartermaster