Note that you can enumerate numbers (in counting order) with the same hamming weight using the following functions:
int next(int n) { // get the next one with same # of bits set
int lo = n & -n; // lowest one bit
int lz = (n + lo) & ~n; // lowest zero bit above lo
n |= lz; // add lz to the set
n &= ~(lz - 1); // reset bits below lz
n |= (lz / lo / 2) - 1; // put back right number of bits at end
return n;
}
int prev(int n) { // get the prev one with same # of bits set
int y = ~n;
y &= -y; // lowest zero bit
n &= ~(y-1); // reset all bits below y
int z = n & -n; // lowest set bit
n &= ~z; // clear z bit
n |= (z - z / (2*y)); // add requried number of bits below z
return n;
}
As an example, repititive application of prev() on x = 5678:
0: 00000001011000101110 (5678)
1: 00000001011000101101 (5677)
2: 00000001011000101011 (5675)
3: 00000001011000100111 (5671)
4: 00000001011000011110 (5662)
5: 00000001011000011101 (5661)
6: 00000001011000011011 (5659)
.....
Hence theoretically you can compute the index of a number by repititive application of
this. However this can take very long. The better approach would be to "jump" over some combinations.
There are 2 rules:
1. if the number starts with: ..XXX10..01..1 we can replace it by ..XXX0..01..1
adding corresponding number of combinations
2. if the number starts with: ..XXX1..10..0 again replace it by XXX0..01..1 with corresponding number of combinations
The following algorithm computes the index of a number among the numbers with the same Hamming weight (i did not bother about fast implementation of binomial):
#define LOG2(x) (__builtin_ffs(x)-1)
int C(int n, int k) { // simple implementation of binomial
int c = n - k;
if(k < c)
std::swap(k,c);
if(c == 0)
return 1;
if(k == n-1)
return n;
int b = k+1;
for(int i = k+2; i <= n; i++)
b = b*i;
for(int i = 2; i <= c; i++)
b = b / i;
return b;
}
int position_jumping(unsigned x) {
int index = 0;
while(1) {
if(x & 1) { // rule 1: x is of the form: ..XXX10..01..1
unsigned y = ~x;
unsigned lo = y & -y; // lowest zero bit
unsigned xz = x & ~(lo-1); // reset all bits below lo
unsigned lz = xz & -xz; // lowest one bit after lo
if(lz == 0) // we are in the first position!
return index;
int nn = LOG2(lz), kk = LOG2(lo)+1;
index += C(nn, kk); // C(n-1,k) where n = log lz and k = log lo + 1
x &= ~lz; //! clear lz bit
x |= lo; //! add lo
} else { // rule 2: x is of the form: ..XXX1..10..0
int lo = x & -x; // lowest set bit
int lz = (x + lo) & ~x; // lowest zero bit above lo
x &= ~(lz-1); // clear all bits below lz
int sh = lz / lo;
if(lz == 0) // special case meaning that lo is in the last position
sh=((1<<31) / lo)*2;
x |= sh-1;
int nn = LOG2(lz), kk = LOG2(sh);
if(nn == 0)
nn = 32;
index += C(nn, kk);
}
std::cout << "x: " << std::bitset<20>(x).to_string() << "; pos: " << index << "\n";
}
}
For example, given the number x=5678
the algorithm will compute its index in just 4 iterations:
x: 00000001011000100111; pos: 4
x: 00000001011000001111; pos: 9
x: 00000001010000011111; pos: 135
x: 00000001000000111111; pos: 345
x: 00000000000001111111; pos: 1137
Note that 1137 is the position of 5678 within the group of numbers with the same Hamming weight. Hence you would have to shift this index accordingly to account for all the numbers with smaller Hamming weights
(_popc(x) <= z)
for each kernel and following kernels. So by having a functionf
that translates from the popcount and value gives me an index in the array I will not be penalised by random access. The lookup table you describe also need a function that takes the value and gives back a index, which is the same problem. I am working with big arrays think 2^n where n > 20, so space is constrained. – Klimann <-> index
need to be fast? – Dryfoosa
either 1 or 2 don't remember OTTOMH, probably too slow for your purposes. – Dryfooszigma(i=1,b-1)pick(i,n) where b == current bitsize and n == maximum bitsize
how do you do that with an O(~1) operation? – Kliman