A ReentrantLock is unstructured, unlike synchronized
constructs -- i.e. you don't need to use a block structure for locking and can even hold a lock across methods. An example:
private ReentrantLock lock;
public void foo() {
...
lock.lock();
...
}
public void bar() {
...
lock.unlock();
...
}
Such flow is impossible to represent via a single monitor in a synchronized
construct.
Aside from that, ReentrantLock
supports lock polling and interruptible lock waits that support time-out. ReentrantLock
also has support for configurable fairness policy, allowing more flexible thread scheduling.
The constructor for this class accepts an optional fairness parameter. When set true
, under contention, locks favor granting access to the longest-waiting thread. Otherwise this lock does not guarantee any particular access order. Programs using fair locks accessed by many threads may display lower overall throughput (i.e., are slower; often much slower) than those using the default setting, but have smaller variances in times to obtain locks and guarantee lack of starvation. Note however, that fairness of locks does not guarantee fairness of thread scheduling. Thus, one of many threads using a fair lock may obtain it multiple times in succession while other active threads are not progressing and not currently holding the lock. Also note that the untimed tryLock
method does not honor the fairness setting. It will succeed if the lock is available even if other threads are waiting.
ReentrantLock
may also be more scalable, performing much better under higher contention. You can read more about this here.
This claim has been contested, however; see the following comment:
In the reentrant lock test, a new lock is created each time, thus there is no exclusive locking and the resulting data is invalid. Also, the IBM link offers no source code for the underlying benchmark so its impossible to characterize whether the test was even conducted correctly.
When should you use ReentrantLock
s? According to that developerWorks article...
The answer is pretty simple -- use it when you actually need something it provides that synchronized
doesn't, like timed lock waits, interruptible lock waits, non-block-structured locks, multiple condition variables, or lock polling. ReentrantLock
also has scalability benefits, and you should use it if you actually have a situation that exhibits high contention, but remember that the vast majority of synchronized
blocks hardly ever exhibit any contention, let alone high contention. I would advise developing with synchronization until synchronization has proven to be inadequate, rather than simply assuming "the performance will be better" if you use ReentrantLock
. Remember, these are advanced tools for advanced users. (And truly advanced users tend to prefer the simplest tools they can find until they're convinced the simple tools are inadequate.) As always, make it right first, and then worry about whether or not you have to make it faster.
One final aspect that's gonna become more relevant in the near future has to do with Java 15 and Project Loom. In the (new) world of virtual threads, the underlying scheduler would be able to work much better with ReentrantLock
than it's able to do with synchronized
, that's true at least in the initial Java 15 release but may be optimized later.
In the current Loom implementation, a virtual thread can be pinned in two situations: when there is a native frame on the stack — when Java code calls into native code (JNI) that then calls back into Java — and when inside a synchronized
block or method. In those cases, blocking the virtual thread will block the physical thread that carries it. Once the native call completes or the monitor released (the synchronized
block/method is exited) the thread is unpinned.
If you have a common I/O operation guarded by a synchronized
, replace the monitor with a ReentrantLock
to let your application benefit fully from Loom’s scalability boost even before we fix pinning by monitors (or, better yet, use the higher-performance StampedLock
if you can).
synchronized(this){synchronized(this){//some code}}
will not cause dead lock. For intrinsic lock if they obtain monitor on a resource and if they want it again they can get it without a dead lock. – Cutlass