The RenderTargetBitmap class worked with simple Canvas + InkManager (in Windows 8.1) to render ink strokes to an image.
UWP introduced InkCanvas and a new Inking API. However, it seems like the RenderTargetBitmap
does not work with that. When I try to capture ink strokes with RenderAsync
method, no ink strokes get rendered only other objects like Rectangle and so on.
Is it a bug or this new API is not meant to be used this way? If not, then how can I render an image out of InkCanvas
?
Thanks!