I am trying to use the NSCoding protocol on a class I have written in swift, but cannot seem to figure out why the compiler complains that it "does not conform to protocol NSCoding" when I do implement the required methods:
class ServerInfo: NSObject, NSCoding {
var username = ""
var password = ""
var domain = ""
var location = ""
var serverFQDN = ""
var serverID = ""
override init() {
}
init(coder aDecoder: NSCoder!) {
self.username = aDecoder.decodeObjectForKey("username") as NSString
self.password = aDecoder.decodeObjectForKey("password") as NSString
self.domain = aDecoder.decodeObjectForKey("domain") as NSString
self.location = aDecoder.decodeObjectForKey("location") as NSString
self.serverFQDN = aDecoder.decodeObjectForKey("serverFQDN") as NSString
self.serverID = aDecoder.decodeObjectForKey("serverID") as NSString
}
func encodeWithCoder(_aCoder: NSCoder!) {
_aCoder.encodeObject(self.username, forKey: "username")
_aCoder.encodeObject(self.password, forKey: "password")
_aCoder.encodeObject(self.domain, forKey: "domain")
_aCoder.encodeObject(self.location, forKey: "location")
_aCoder.encodeObject(self.serverFQDN, forKey: "serverFQDN")
_aCoder.encodeObject(self.serverID, forKey: "serverID")
}
}
Is this a bug or am I just missing something?