How to get FFTW++ working on windows? (for dummies)
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I'm using Windows 10 and Visual Studio 2015. In C++, I need to get the Fourier-transform of an image for applying filters on it. It seems that FFTW++ is the ideal solution for this, however I can't get it to compile, and its driving me mad. I'm relatively new to programming so I don't know how embarrassing this is.

I used the NuGet function in Visual Studio to get the FFTW library. Since I couldn't find it on NuGet I downloaded the FFTW+ stuff from the following link: https://sourceforge.net/projects/fftwpp/ I copied the content of the download to the project folder, and included the header files in the solution explorer. But it didn't compile, thrown many-many weird errors (for example: in the seconds.h it said that some function which gets the timezone is obsolete, and in the fftww++.h it said that std::max is illegal).

So after seeing that this isn't going to work I went back to the FFTW website, and tried using the Windows installation guide. http://www.fftw.org/install/windows.html I downloaded the 64-bit version, and I have absolutely no idea how to do the library import thing, or even what it does. i.imgur.com/Qs7mFQT.png This is all I get, I'm completely lost.

How can I get it to compile? Please if you can: write me an explanation as detailed as possible on how to use this thing, I may be dumb but I literally have no idea what is going on, and I can't find any tutorial-like on Google.

Inflatable answered 24/9, 2016 at 10:41 Comment(1)
Nowadays you can also use open source library managers like vckpg. Installing an extra prrogram gives an overhead, but it is useful if you are planning to use some other libraries too.Traditor
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Get the 64bit precompiled FFTW 3.3.5 Windows DLL

  1. Download from fftw-3.3.5-dll64.zip
  2. Unzip the file.

Create the import library (.lib file)

  1. The official FFTW instructions are here.
  2. For background on how to link a DLL to a Visual Studio C++ program this MSDN article Linking an Executable to a DLL especially the part about implicit linking is helpful.
  3. Also helpful, in the unzip location, README-WINDOWS.
  4. Open the Visual Studio Developer Command prompt

    • Navigate to Start -> All Apps -> Visual Studio 2015 -> Developer Command prompt
    • On my machine the location is C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Tools\VsDevCmd.bat
  5. Navigate to the unzip location and type

    lib /machine:x64 /def:libfftw3-3.def

Generate .lib file

(for single or long-double precision use libfftw3f-3.def or libfftw3l-3.def)

  • This will produce libfftw3-3.lib
  • Note this is for x64.

Open Visual Studio and Create a C++ Console Application

  1. Create a C++ Console application New visual studio C++ console app
  2. Accept all the default settings Keep default settings
  3. Set the solution platform to x64 x64 platform

Tell Visual Studio where to find the FFTW header file.

(Taken from this SO answer.)

There are various ways to do this, here is one way.

  1. In the solution explorer, right click on the project and select properties. Project properties
  2. Add additional include directories. This will be the unzip location. Additional include directories

(Alternatively, the .h file can be copied into the Visual Studio project folder.)

Tell Visual Studio where to find the FFTW import library.

  1. Right click on the project and select properties. Project properties
  2. Add additional library directories. This will be the unzip location. Additional library directories
  3. Add additional dependency. Type in the .lib file created earlier (libfftw3-3.lib). Additional dependency

Create a sample program

(From the FFTW tutorial.)

#include "stdafx.h"

#include <fftw3.h>

int main()
{
    fftw_complex *in, *out;
    fftw_plan p;

    int N = 32;

    in = (fftw_complex*)fftw_malloc(sizeof(fftw_complex) * N);
    out = (fftw_complex*)fftw_malloc(sizeof(fftw_complex) * N);
    p = fftw_plan_dft_1d(N, in, out, FFTW_FORWARD, FFTW_ESTIMATE);

    fftw_execute(p); /* repeat as needed */

    fftw_destroy_plan(p);
    fftw_free(in); fftw_free(out);

    return 0;
}

Compile

Tell Windows where to find the FFTW DLL The easiest way is to copy the FFTW DLL (libfftw3-3.dll) from the unzip location to the Visual Studio output folder.

  1. In Visual Studio right click on the solution and select Open Folder in File Exporer. Solution in File Explorer
  2. Navigate to the .exe output folder (e.g. fftw_helloworld2\x64\Debug) Exe output folder
  3. Copy the DLL libfftw3-3.dll

Run / Debug

  1. Set a breakpoint
  2. Press F5 or Start debugger
Maggot answered 24/9, 2016 at 12:30 Comment(2)
Why must you copy the dlls. Why can't you just statically link with the .libHuan
LIB files contain just enough code to load a DLL and call its functions: stackoverflow.com/a/62909235Entoderm
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Thanks for this, it solved the issue I was having. Here is my contribution to the answer:

The console application defaults to x86 arch. I had to use the 32-bit dll from the FFTW folks. Make sure you specify /machine:x86 when invoking lib This is with VS2017 community

Ed

Woodall answered 18/12, 2017 at 18:1 Comment(0)

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