In Mac OS X 10.6 and higher, you can use the methods +addGlobalMonitorForEventsMatchingMask:handler: and +addLocalMonitorForEventsMatchingMask:handler: defined from the NSEvent
class. Monitoring Events reports the following information:
Local and global event monitors are mutually exclusive. For example, the global monitor does not observe the event stream of the application in which it is installed. The local event monitor only observes the event stream of its application. To monitor events from all applications, including the "current" application, you must install both event monitors.
The code shown in that page is for a local event monitor, but the code for a global event monitor is similar; what changes is the invoked NSEvent
's method.
_eventMonitor = [NSEvent addLocalMonitorForEventsMatchingMask:
(NSLeftMouseDownMask | NSRightMouseDownMask | NSOtherMouseDownMask | NSKeyDownMask)
handler:^(NSEvent *incomingEvent) {
NSEvent *result = incomingEvent;
NSWindow *targetWindowForEvent = [incomingEvent window];
if (targetWindowForEvent != _window) {
[self _closeAndSendAction:NO];
} else if ([incomingEvent type] == NSKeyDown) {
if ([incomingEvent keyCode] == 53) {
// Escape
[self _closeAndSendAction:NO];
result = nil; // Don't process the event
} else if ([incomingEvent keyCode] == 36) {
// Enter
[self _closeAndSendAction:YES];
result = nil;
}
}
return result;
}];
Once the monitor is not anymore necessary, you remove it using the following code:
[NSEvent removeMonitor:_eventMonitor];