i'm trying to implement pub sub pattern using grpc but i'm confusing a bit about how to do it properly.
my proto: rpc call (google.protobuf.Empty) returns (stream Data);
client:
asynStub.call(Empty.getDefaultInstance(), new StreamObserver<Data>() {
@Override
public void onNext(Data value) {
// process a data
@Override
public void onError(Throwable t) {
}
@Override
public void onCompleted() {
}
});
} catch (StatusRuntimeException e) {
LOG.warn("RPC failed: {}", e.getStatus());
}
Thread.currentThread().join();
server service:
public class Sender extends DataServiceGrpc.DataServiceImplBase implements Runnable {
private final BlockingQueue<Data> queue;
private final static HashSet<StreamObserver<Data>> observers = new LinkedHashSet<>();
public Sender(BlockingQueue<Data> queue) {
this.queue = queue;
}
@Override
public void data(Empty request, StreamObserver<Data> responseObserver) {
observers.add(responseObserver);
}
@Override
public void run() {
while (!Thread.currentThread().isInterrupted()) {
try {
// waiting for first element
Data data = queue.take();
// send head element
observers.forEach(o -> o.onNext(data));
} catch (InterruptedException e) {
LOG.error("error: ", e);
Thread.currentThread().interrupt();
}
}
}
}
How to remove clients from global observers properly? How to received some sort of a signal when connection drops?
How to manage client-server reconnections? How to force client reconnect when connection drops?
Thanks in advance!