Analyzing Eye-movements on a screen, I set my origin to the bottom left corner of it (Hard to modify at that point).
Trying to compute distance between some points and the center of the screen I use the simple formula displayed below. Problem is that using this in conditional statement, it gets ugly.
Sqrt[
(
(fixationX - centerX)^2 + (fixationY - centerY)^2
)
]
Is there a way to customize Norm to compute distance between points and not between a point and the origin ?
Or in my case, set the origin to be at the "center" of the current coordinate system ?