I am currently working a project involving KineticJS.
I have to dynamically create and delete shapes constantly, but cannot seem to figure out how to do the latter. I've been trying to do:
$ myLayer.remove(myShape)
because this is what most posts seem to recommend. But, the documentation says that this will remove the layer from the stage and not the shape from the layer. When I try this in project it in fact removes the layer from the stage.
So am I doing something wrong or is there some other way to remove a shape from a layer?