How do I read properties defined in local.properties in build.gradle
Asked Answered
A

10

143

I have set sdk.dir and ndk.dir in local.properties.

How do I read the values of sdk.dir and ndk.dir in the build.gradle file?

Averroes answered 24/2, 2014 at 21:52 Comment(5)
the real question is: why isn't this built in to the android gradle plugin?!?!?!?!Tamaru
@Armand: maybe because local.properties is in use for Android Studio's own local config, and having another file of the same name might create a little bit of confusion. See https://mcmap.net/q/81282/-how-do-i-read-properties-defined-in-local-properties-in-build-gradle belowRefection
@Tamaru it's a pity this was not built in 5 years ago, but later this was added: android.getSdkDirectory() simply works.Sporades
Related post: Sign APK without putting keystore info in build.gradleVanderbilt
Does this answer your question? Gradle - Include Properties FileVanderbilt
H
178

You can do that in this way:

Properties properties = new Properties()
properties.load(project.rootProject.file('local.properties').newDataInputStream())
def sdkDir = properties.getProperty('sdk.dir')
def ndkDir = properties.getProperty('ndk.dir')

Use project.rootProject if you are reading the properties file in a sub-project build.gradle:

.
├── app
│   ├── build.gradle <-- You are reading the local.properties in this gradle build file
│   └── src
├── build.gradle
├── gradle
├── gradlew
├── gradlew.bat
├── settings.gradle
└── local.properties

In case the properties file is in the same sub-project directory you can use just project.

Haberdashery answered 25/2, 2014 at 10:54 Comment(8)
What it is "project.rootProject"?Profiteer
Added a brief explanationHaberdashery
What do you mean with project? My ide is giving me an error. How do I get project path.Profiteer
Inside a build.gradle file project is a variabile which refers to the current project. If you have strange errors ask a new question.Haberdashery
If I copy your code inside a utility class in app/src/main/java/my_package_name/Utils.java it cannot be resolved. How can I read local.properties from a Utility class?Profiteer
As I said it would be better if you ask your own question. BTW you should read the local.properties file in the build.gradle and generate one or more BuildConfig fields. #17198136Haberdashery
I want to write a library that reads custom values declared in a property file by the user of the library. These values are different depending on who is using the library. It's the first time I'm facing this situation and I'm trying to figure out how to do that...Profiteer
What if I don't know the latest version of sdkdir build-tools, and I want gradle to handle it for me? For example, finding sdk.ri/build-tools/24.0.0/Louralourdes
S
56

local.properties

default.account.iccid=123

build.gradle -

def Properties properties = new Properties()
properties.load(project.rootProject.file("local.properties").newDataInputStream())

defaultConfig {

    resValue "string", "default_account_iccid", properties.getProperty("default.account.iccid", "")
}

and in code you get it as other string from Resources -

resources.getString(R.string.default_account_iccid);
Style answered 7/4, 2017 at 13:11 Comment(5)
This is the correct answer. How is it not selected? The chosen answer doesn't even provide a solution??Mongolic
Cannot resolve symbol 'Properties' in my caseLow
OK, could I put Properties declaration in defaultConfig? Why do people put it outside of defaultConfig scope?Merrill
If I try to access this variable in manifest file, it won't build (says resource not found)Incensory
Caused by: groovy.lang.MissingMethodException: No signature of method: java.util.HashMap.load() is applicable for argument types: (DataInputStream) values: [java.io.DataInputStream@3e893459] Possible solutions: clear(), clear(), clone(), sort(), find(), find(groovy.lang.Closure)Sec
R
22

now it's more simple with the new google plugin

1- add your property

sdk_dir="sdk dir"

2- add the plugin (Groovy) this in top-level (project level)

buildscript {
 dependencies {
     classpath "com.google.android.libraries.mapsplatform.secrets-gradle-plugin:secrets-gradle-plugin:1.3.0"
 }
}

and in your app Gradle

plugins {
    id 'com.google.android.libraries.mapsplatform.secrets-gradle-plugin'
}

3- build your project 4- access it like this

BuildConfig.sdk_dir
Raddie answered 26/7, 2021 at 10:52 Comment(6)
This works and easy without need context for getString()Grubstake
Thanks a lot ! after a lot of hussle this workedRime
I am not able to access sdk_dir using BuildConfigColumbic
This is not working at allColumbic
This do work till now. I have just implement a map sample and find that it seems to be a part of google map support from google. Thanks a lot Sattar. The classpath line would look like id 'com.google.android.libraries.mapsplatform.secrets-gradle-plugin' version '2.0.1' apply false on newer android studioAgatha
It wasn't working for me until I "Rebuild Project"Commingle
I
11

Although @rciovati's answer is certainly correct, there is also an alternative way of reading the values for sdk.dir and ndk.dir.

As pointed out in this blog entry by Gaku Ueda (Getting ndk directory) the BasePlugin class offers methods for getNdkFolder() and getSdkFolder():

def ndkDir = project.plugins.findPlugin('com.android.application').getNdkFolder()
def sdkDir = project.plugins.findPlugin('com.android.application').getSdkFolder()

Note: You may have to change com.android.applicationto com.android.libraryif you are building a library

This is maybe a more elegant way of reading the folder values. Although it has to be said that the answer provided by @rciovati is more flexible, as one could read any value in the properties file.

Institutionalize answered 17/2, 2015 at 12:26 Comment(2)
For Gradle 1.1.0 you nee to use plugins.getPlugin('com.android.library').sdkHandler.getNdkFolder() as can be seen here: #28615939Pichardo
Broken again with the shift to "experimental" plugin :(Sporades
S
11

Adding the property

The following Gradle technique shows you how to store a property in your local.properties file so that it can be securely referenced by your app.

  1. Open the local.properties in your project level directory, and then add your property like the following example:
sdk.dir=MY_SDK_DIR
  1. In your app-level build.gradle file, add this code in the defaultConfig element. This allows Android Studio to read the sdk.dir property from the local.properties file at build time and then inject the build variable into your res/gradleResVlues.xml.
Properties properties = new Properties()
if (rootProject.file("local.properties").exists()) {
    properties.load(rootProject.file("local.properties").newDataInputStream())
}

resValue "string", "sdk_dir", properties.getProperty("sdk.dir", "")
  1. Save the files and sync your project with Gradle.
  2. Retrive your string using the following code
getString(R.string.sdk_dir);
Selenodont answered 3/12, 2020 at 11:23 Comment(5)
How does this work with versioning systems? You would not want to create commits and pull requests everytime that you wanted to change a propertyLazar
In the same way you use the other methodSelenodont
What other method? Would this resolve the values during build without touching the source code?Lazar
The real question is: is local.properties is included in your repository? If so, does it really have to be? If still yes, you will need to version any changes to your properties file.Selenodont
No. It is not, as it should be. I saw a method (which I can't find) that loads properties from an external properties file and adds them to buildConfigField, which end up in BuildConfig.java as static final fields. I thought that was quicker than dealing with XML reading etc.Lazar
V
10

This is for Kotlin DSL (build.gradle.kts):

import java.util.*
// ...

val properties = Properties().apply {
    load(rootProject.file("local.properties").reader())
}
val myProp = properties["propName"]

In Android projects (where you have applied the android plugin) you can also do this:

import com.android.build.gradle.internal.cxx.configure.gradleLocalProperties
// ...

val properties = gradleLocalProperties(rootDir)
val myProp = properties["propName"]
Vanderbilt answered 24/1, 2022 at 10:8 Comment(0)
B
9

The answer that loads local.properties manually above obviously works, and the next one that requires you to know which plugin was applied should work as well.

These approaches might be a little better for some since they are more generic because they work regardless of whether you're using the Application, Test, or Library plugin. These snippets also give you full programmatic access to all of the Android plugin config (Product Flavors, Build Tools version, and much more):

If you need access in a build.gradle file that is using the Android Gradle Plugin simply access the Android DSL directly as it's now available directly:

project.android.sdkDirectory

The longer form (below) of this is handy if you're creating custom Gradle Tasks classes or Plugins or simply want to view which properties are available.

// def is preferred to prevent having to add a build dependency.
def androidPluginExtension = project.getExtensions().getByName("android");

// List available properties.
androidPluginExtension.properties.each { Object key, Object value ->
    logger.info("Extension prop: ${key} ${value}")
}
String sdkDir = androidPluginExtension.getProperties().get("sdkDirectory");
System.out.println("Using sdk dir: ${sdkDir}");

At the time of this posting there is also a handy adbExe property that is definitely worth noting.

This code has to execute AFTER the Android Gradle Plugin is configured per the Gradle livecycle. Typically this means you put it in the execute method of a Task or place it AFTER the android DSL declaration in an Android app/libraries' build.gradle file).

These snippets also come with the caveat that as you upgrade Android Gradle Plugin versions these properties can change as the plugin is developed so simply test when moving between versions of the Gradle and Android Gradle plugin as well as Android Studio (sometimes a new version of Android Studio requires a new version of the Android Gradle Plugin).

Belize answered 30/12, 2015 at 23:42 Comment(0)
M
4

I think it's more elegant way.

println "${android.getSdkDirectory().getAbsolutePath()}"

it works on android gradle 1.5.0 .

Mccormack answered 17/3, 2016 at 7:7 Comment(0)
C
0

in kotlin dsl :

build.gradle file

val properties = Properties()
properties.load(project.rootProject.file("local.properties").reader())
...
android{
   buildTypes {


    debug {
        buildConfigField("String", "SOMETHING", properties.getProperty("something"))
      }
   }
}
Codie answered 4/7, 2022 at 11:33 Comment(0)
L
0

build.gradle (:app)

sourceSets {
    main {
        resources {
            srcDirs = ["src/main/resources"]
        }
    }
}

app/src/main/resources/yourfile.properties

test_feature=test-of-feature

YourClass.kt

fun getProperty(key: String): String? {
    val properties = Properties()
    val propertiesFile = Thread.currentThread().contextClassLoader.getResourceAsStream("yourfile.properties")
    properties.load(propertiesFile)
    return properties.getProperty(key)
}

getProperty("test_feature")

GL

Larcener answered 20/2, 2023 at 5:7 Comment(0)

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