I have written this methods in Kotlin and analysed the bytecode:
Situation 1
class A {
object b {
fun doSomething() {}
}
}
Situation 2
class A {
companion object b {
fun doSomething() {}
}
}
Situation 3
fun doSomething() {}
Bytecode Result
- Situation 1: class
Test$asb
,public final doSomething()I
- Situation 2: class
Test$Companion
,public final doSomething()I
- Situation 3: class
TestKt
,public final static doSomething()I
My questions are:
I have an enum class, and I want to return an enum instace given an enum variable, for instance, findById
(enum(id, color))
. How would I do it? Companion Object? object?It seems the only way to have a real static method is in package level, without class declaration. But that becomes a little bit too global. Is there any way to access it via:
ClassName.staticMethod
, staticMethod being really static.Provide meaningfull examples of package declaration methods, companion object and object.
Context. I have been coding in Kotlin and I find it amazing. But sometimes I need to make a decision: for example, a heavy immutable property which in java I would declare as static final, but in Kotlin I find it hard to "find an equivalent".