A string is a reference type with value semantics. This design is a tradeoff which allows certain performance optimizations.
The distinction between reference types and value types are basically a performance tradeoff in the design of the language. Reference types have some overhead on construction and destruction and garbage collection, because they are created on the heap. Value types on the other hand have overhead on assignments and method calls (if the data size is larger than a pointer), because the whole object is copied in memory rather than just a pointer. Because strings can be (and typically are) much larger than the size of a pointer, they are designed as reference types. Furthermore the size of a value type must be known at compile time, which is not always the case for strings.
But strings have value semantics which means they are immutable and compared by value (i.e. character by character for a string), not by comparing references. This allows certain optimizations:
Interning means that if multiple strings are known to be equal, the compiler can just use a single string, thereby saving memory. This optimization only works if strings are immutable, otherwise changing one string would have unpredictable results on other strings.
String literals (which are known at compile time) can be interned and stored in a special static area of memory by the compiler. This saves time at runtime since they don't need to be allocated and garbage collected.
Immutable strings does increase the cost for certain operations. For example you can't replace a single character in-place, you have to allocate a new string for any change. But this is a small cost compared to the benefit of the optimizations.
Value semantics effectively hides the distinction between reference type and value types for the user. If a type has value semantics, it doesn't matter for the user if the type is a value type or reference type - it can be considered an implementation detail.
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tests aside), the answer is probably "for historical reasons". Performance of copying cannot be the reason since there's no need to physically copy immutable objects. Now it's impossible to change without breaking code that actually usesis
checks (or similar constraints). – Midianstd::string
behave like a collection is an old mistake that cannot be fixed now. – Midian