Android activity life cycle - what are all these methods for?
Asked Answered
A

9

453

What is the life cycle of an Android activity? Why are so many similar sounding methods (onCreate(), onStart(), onResume()) called during initialization, and so many others (onPause(), onStop(), onDestroy()) called at the end?

When are these methods called, and how should they be used properly?

Apul answered 15/12, 2011 at 6:20 Comment(5)
Why this question has been upvoted so many times? Why it has not been closed?Omarr
Why close a question with a lot of upvotes? Stackoverflow has a bad habit of that.Theseus
This is a wiki-style question and I feel it should be allowed on the site.Henbane
For when are these methods called question, what have you tried?Ectropion
Comment: Why this question has been upvoted so many times? Me: proceeds to upvoteMarismarisa
G
784

See it in Activity Lifecycle (at Android Developers).

Enter image description here

onCreate():

Called when the activity is first created. This is where you should do all of your normal static set up: create views, bind data to lists, etc. This method also provides you with a Bundle containing the activity's previously frozen state, if there was one. Always followed by onStart().

onRestart():

Called after your activity has been stopped, prior to it being started again. Always followed by onStart()

onStart():

Called when the activity is becoming visible to the user. Followed by onResume() if the activity comes to the foreground.

onResume():

Called when the activity will start interacting with the user. At this point your activity is at the top of the activity stack, with user input going to it. Always followed by onPause().

onPause ():

Called as part of the activity lifecycle when an activity is going into the background, but has not (yet) been killed. The counterpart to onResume(). When activity B is launched in front of activity A, this callback will be invoked on A. B will not be created until A's onPause() returns, so be sure to not do anything lengthy here.

onStop():

Called when you are no longer visible to the user. You will next receive either onRestart(), onDestroy(), or nothing, depending on later user activity. Note that this method may never be called, in low memory situations where the system does not have enough memory to keep your activity's process running after its onPause() method is called.

onDestroy():

The final call you receive before your activity is destroyed. This can happen either because the activity is finishing (someone called finish() on it, or because the system is temporarily destroying this instance of the activity to save space. You can distinguish between> these two scenarios with the isFinishing() method.

When the Activity first time loads the events are called as below:

onCreate()
onStart()
onResume()

When you click on Phone button the Activity goes to the background and the below events are called:

onPause()
onStop()

Exit the phone dialer and the below events will be called:

onRestart()
onStart()
onResume()

When you click the back button OR try to finish() the activity the events are called as below:

onPause()
onStop()
onDestroy()

Activity States

The Android OS uses a priority queue to assist in managing activities running on the device. Based on the state a particular Android activity is in, it will be assigned a certain priority within the OS. This priority system helps Android identify activities that are no longer in use, allowing the OS to reclaim memory and resources. The following diagram illustrates the states an activity can go through, during its lifetime:

These states can be broken into three main groups as follows:

Active or Running - Activities are considered active or running if they are in the foreground, also known as the top of the activity stack. This is considered the highest priority activity in the Android Activity stack, and as such will only be killed by the OS in extreme situations, such as if the activity tries to use more memory than is available on the device as this could cause the UI to become unresponsive.

Paused - When the device goes to sleep, or an activity is still visible but partially hidden by a new, non-full-sized or transparent activity, the activity is considered paused. Paused activities are still alive, that is, they maintain all state and member information, and remain attached to the window manager. This is considered to be the second highest priority activity in the Android Activity stack and, as such, will only be killed by the OS if killing this activity will satisfy the resource requirements needed to keep the Active/Running Activity stable and responsive.

Stopped - Activities that are completely obscured by another activity are considered stopped or in the background. Stopped activities still try to retain their state and member information for as long as possible, but stopped activities are considered to be the lowest priority of the three states and, as such, the OS will kill activities in this state first to satisfy the resource requirements of higher priority activities.

*Sample activity to understand the life cycle**

import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
public class MainActivity extends Activity {
    String tag = "LifeCycleEvents";
    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle savedInstanceState) {
       super.onCreate(savedInstanceState);
       setContentView(R.layout.main);
       Log.d(tag, "In the onCreate() event");
    }
    public void onStart()
    {
       super.onStart();
       Log.d(tag, "In the onStart() event");
    }
    public void onRestart()
    {
       super.onRestart();
       Log.d(tag, "In the onRestart() event");
    }
    public void onResume()
    {
       super.onResume();
       Log.d(tag, "In the onResume() event");
    }
    public void onPause()
    {
       super.onPause();
       Log.d(tag, "In the onPause() event");
    }
    public void onStop()
    {
       super.onStop();
       Log.d(tag, "In the onStop() event");
    }
    public void onDestroy()
    {
       super.onDestroy();
       Log.d(tag, "In the onDestroy() event");
    }
}
Galloping answered 15/12, 2011 at 6:37 Comment(8)
So if I understood it correctly onStop() is always called after onPause() ?Boylston
NOT always, "onStop(): Called when you are no longer visible to the user"Galloping
Is there anything by any chance that gets called before onCreate?Quesada
Yes there is - the default constructor (that's the one with no parameters). But it has only very limited use for very basic initialization purposes. Usually you should not use it unless you really know what you are doing. And even then you should think twice if there's a better way of doing things.Welcy
How to go directly from onResume() to onPause() in an activity?Kerseymere
This is by far the best and complete answer for the explanation of the Activity Lifecycle.Renal
I think this link may help you to understand lifecycle of the activity in better way. iphtechnologies.com/understanding-lifecycle-in-android-activityPerspiratory
@YaqubAhmad "When activity B is launched in front of activity A, this callback will be invoked on A. B will not be created until A's onPause() returns" How can B be launched in front of A before being created?Showery
U
184

Activity has six states

  • Created
  • Started
  • Resumed
  • Paused
  • Stopped
  • Destroyed

Activity lifecycle has seven methods

  • onCreate()
  • onStart()
  • onResume()
  • onPause()
  • onStop()
  • onRestart()
  • onDestroy()

activity life cycle

diagram source

Situations

  • When open the app

     onCreate() --> onStart() -->  onResume()
    
  • When back button pressed and exit the app

     onPaused() -- > onStop() --> onDestory()
    
  • When home button pressed

     onPaused() --> onStop()
    
  • After pressed home button when again open app from recent task list or clicked on icon

     onRestart() --> onStart() --> onResume()
    
  • When open app another app from notification bar or open settings

     onPaused() --> onStop()
    
  • Back button pressed from another app or settings then used can see our app

     onRestart() --> onStart() --> onResume()
    
  • When any dialog open on screen

     onPause()
    
  • After dismiss the dialog or back button from dialog

     onResume()
    
  • Any phone is ringing and user in the app

     onPause() --> onResume() 
    
  • When user pressed phone's answer button

     onPause()
    
  • After call end

     onResume()
    
  • When phone screen off

     onPaused() --> onStop()
    
  • When screen is turned back on

     onRestart() --> onStart() --> onResume()
    
User answered 28/2, 2015 at 6:42 Comment(6)
'When any dialog open on screen , onPause() is called', doesn't hold true for an alertdialog. It's called only when the dialog is itself a dialog activity (has theme set to @android:style/Theme.Dialog).Bromic
Valuable answer. Do submit this to google to add to their documentation. I am saving your answer to a Word document to keep!Copalite
I don't understand the "Any phone is ringing and user in the app". What's the scenario exactly? My first though was if the user is in the app and the phone starts ringing then would be onPause()-->onStop() in case the full screen became the call. For the heads-up incoming call message might be just OnResume-->onPause() but I'm not sure of this. What's the situation in a call for onPause-->onResume? Is at the end of the call?Orton
This is what I was looking for. Just wanted to know where should I put my api call.Icao
I liked your scenario based answer.Happygolucky
"'When any dialog open on screen , onPause() is called'" Isn't onPause() called before the dialog is shown? Other answers here say that the new activity is not created until onPause() returns, so I'm not sure how can anything be shown on top of the current activity before onPause() is returned or (worse) called.Showery
V
163

The entire confusion is caused since Google chose non-intuivitive names instead of something as follows:

onCreateAndPrepareToDisplay()   [instead of onCreate() ]
onPrepareToDisplay()            [instead of onRestart() ]
onVisible()                     [instead of onStart() ]
onBeginInteraction()            [instead of onResume() ]
onPauseInteraction()            [instead of onPause() ]
onInvisible()                   [instead of onStop]
onDestroy()                     [no change] 

The Activity Diagram can be interpreted as:

enter image description here

Vested answered 2/2, 2012 at 13:35 Comment(12)
Depends. Unless it solves confusion, a long name ain't hurt. Eg: onRoutePresentationDisplayChanged() is very much a function from inside Android SDKVested
If we had to type these method names often, the ones from the SDK present a good balance between length and being descriptive enough. However, IDEs have shortcuts to override these things and we don't really need to be calling them around, so longer descriptive names as these would have worked just nicely. This is more of a problem to beginners though.Skied
I personally don't find your names extremely more intuitive, plus with Fragments, it doesn't really correlate.Regalado
Once again its a personal opinion. When I explain these functions to people I explain by asking them to summiarize the meaning of the functions documented by the google SDK. And people come up with close variations of the names i suggested.Vested
For example: onStart(): Called when the activity is becoming visible to the user.Followed by onResume() if the activity comes to the foreground, or onStop() if it becomes hidden. Isnt this a natural candidate for onVisible() ?Vested
Upvoted. More helpful than the official documentationHorselaugh
+1 for extra efforts to modify official image. good job more helpful than the official documentation, thank you!Boyla
Its a great post. One problem. When you type Andoid Lifecycle methods in to google this image comes up above the search option (not even in image search mode) as the answer to Android Life cycle methods. The unaware (or lazy depending on how you look at it) might easily get mislead unless they follow the StackOverflow link rather than clicking on the flowchart image (your image).Server
oh. never realised that! seems Google likes the names suggested by this image :DVested
Yes. This's what I've been looking for. Someone should write a book(or a doc?) with stuff like this. onResume etc. doen't make sense.Crick
There should be only two onStart and onStop and that is the end of it.. no need for these layers (I understand these are for memory management -> but they create more nuisance than help)Laurilaurianne
I still don't understand the difference between "another activity comes to the front" and "the activity is no longuer visible". Aren't these the same? If not, what is the difference?Showery
S
24

ANDROID LIFE-CYCLE

There are seven methods that manage the life cycle of an Android application:


Answer for what are all these methods for:

Let us take a simple scenario where knowing in what order these methods are called will help us give a clarity why they are used.

  • Suppose you are using a calculator app. Three methods are called in succession to start the app.

onCreate() - - - > onStart() - - - > onResume()

  • When I am using the calculator app, suddenly a call comes the. The calculator activity goes to the background and another activity say. Dealing with the call comes to the foreground, and now two methods are called in succession.

onPause() - - - > onStop()

  • Now say I finish the conversation on the phone, the calculator activity comes to foreground from the background, so three methods are called in succession.

onRestart() - - - > onStart() - - - > onResume()

  • Finally, say I have finished all the tasks in calculator app, and I want to exit the app. Futher two methods are called in succession.

onStop() - - - > onDestroy()


There are four states an activity can possibly exist:

  • Starting State
  • Running State
  • Paused State
  • Stopped state

Starting state involves:

Creating a new Linux process, allocating new memory for the new UI objects, and setting up the whole screen. So most of the work is involved here.

Running state involves:

It is the activity (state) that is currently on the screen. This state alone handles things such as typing on the screen, and touching & clicking buttons.

Paused state involves:

When an activity is not in the foreground and instead it is in the background, then the activity is said to be in paused state.

Stopped state involves:

A stopped activity can only be bought into foreground by restarting it and also it can be destroyed at any point in time.

The activity manager handles all these states in such a way that the user experience and performance is always at its best even in scenarios where the new activity is added to the existing activities

Sapphira answered 10/9, 2013 at 14:11 Comment(1)
any example for onPause to onResume?Swanee
A
17

I like this question and the answers to it, but so far there isn't coverage of less frequently used callbacks like onPostCreate() or onPostResume(). Steve Pomeroy has attempted a diagram including these and how they relate to Android's Fragment life cycle, at https://github.com/xxv/android-lifecycle. I revised Steve's large diagram to include only the Activity portion and formatted it for letter size one-page printout. I've posted it as a text PDF at https://github.com/code-read/android-lifecycle/blob/master/AndroidActivityLifecycle1.pdf and below is its image:

Android Activity Lifecycle

Ambitious answered 10/6, 2016 at 16:29 Comment(0)
I
9

From the Android Developers page,

onPause():

Called when the system is about to start resuming a previous activity. This is typically used to commit unsaved changes to persistent data, stop animations and other things that may be consuming CPU, etc. Implementations of this method must be very quick because the next activity will not be resumed until this method returns. Followed by either onResume() if the activity returns back to the front, or onStop() if it becomes invisible to the user.

onStop():

Called when the activity is no longer visible to the user, because another activity has been resumed and is covering this one. This may happen either because a new activity is being started, an existing one is being brought in front of this one, or this one is being destroyed. Followed by either onRestart() if this activity is coming back to interact with the user, or onDestroy() if this activity is going away.

Now suppose there are three Activities and you go from A to B, then onPause of A will be called now from B to C, then onPause of B and onStop of A will be called.

The paused Activity gets a Resume and Stopped gets Restarted.

When you call this.finish(), onPause-onStop-onDestroy will be called. The main thing to remember is: paused Activities get Stopped and a Stopped activity gets Destroyed whenever Android requires memory for other operations.

I hope it's clear enough.

Imagine answered 15/12, 2011 at 6:25 Comment(3)
can we term onPause method as an intermediate stage between the activity starting to loose focus and it finally becoming invisble to the user and the Onstop method as when the activity has become completely invisble to the userApul
I think it should be like that.Imagine
@Apul Suppose there are 3 Activities and You go from A to B,then onPause of A will be called now from B to C then onPause of B and onStop of A will be called.Felisafelise
P
5

What is the life cycle of an Android activity?

In android sdk framework, Every android Activity(Window) having lifecycle methods. That means, when user enter into an application, he can see the Activity thats been created in onCreate() lifecycle method. Layouts attached in the window in onCreate() method only.

Activity(Window) has following lifecycle states:

Create - Activity is created. 
Start - Current activity gets started.
Resume - Current activity has been in resumed state.
Restart - Current activity has been in restarted.
Pause - Current activity has been in Paused state.
Stop - Current activity has been in stopped state.
destroy - Current activity has been in destroyed state.

Why are so many similar sounding methods (onCreate(), onStart(), onResume()) called during initialization, and so many others (onPause(), onStop(), onDestroy()) called at the end?

First time user enter into an application:

When opening the application, we can see one Window(Activity). onCreate (created) -> onStart(started) -> onResume(resume state) will be called.

Close the application from background:

when closing the application from the background, activity has to be destroyed to free up some memory. So, onPause -> onStop -> onDestroy methods will be called.

When are these methods called, and how should they be used properly?

Starts the Application:

When user enter into an activity or application for the first time:

onCreate()

onStart() 

onResume()

When you run the app from android studio:

onCreate()

onStart() 

onResume()

Activity Transition:

When moving from First Activity -> Second Activity:

first_activity  : onPause()

second_activity : onCreate()

second_activity : onStart()

second_activity : onResume()

first_activity  : onStop()

When moving from Second Activity -> First Activity:

second_activity : onPause()

first_activity  : onRestart()

first_activity  : onStart()

first_activity  : onResume()

second_activity : onStop()

second_activity : onDestroy()

Overview Button:

When user clicks on Overview Button (hardware third button - recent list):

onPause()

onStop()

After user Dismiss the Overview Button (or) User went to some other apps from the recent list and coming back to the Application:

onRestart()

onStart()

onResume()

Home Button:

When user clicks on Home Button:

onPause()

onStop()

User search the home screen and clicks on application icon to coming back to the activity:

onRestart()

onStart()

onResume()

User gets Phone Call:

When user in an Activity, phone call came up:

onPause()

onStop()

If User doesn't attend the call, it disconnect automatically and back to activity (missed call):

onRestart()

onStart()

onResume()

If User doesn't attends the call:

N/A - No lifecycle will be called.

Power off Button:

When User power off the button:

onPause()

onStop()

When unlocks the device:

onRestart()

onStart()

onResume()

Pop Up Dialog:

When pop up dialog came up - No lifecycle will be called

Restart Device or Switch off:

When user restarts or switch off device:

onPause()

onStop()

When user clicks on app icon from the home screen:

onCreate()

onStart()

onResume()
Pornocracy answered 19/3, 2019 at 4:31 Comment(0)
L
3

Adding some more info on top of highly rated answer (Added additional section of KILLABLE and next set of methods, which are going to be called in the life cycle):

Source: developer.android.com

enter image description here

Note the "Killable" column in the above table -- for those methods that are marked as being killable, after that method returns the process hosting the activity may be killed by the system at any time without another line of its code being executed.

Because of this, you should use the onPause() method to write any persistent data (such as user edits) to storage. In addition, the method onSaveInstanceState(Bundle) is called before placing the activity in such a background state, allowing you to save away any dynamic instance state in your activity into the given Bundle, to be later received in onCreate(Bundle) if the activity needs to be re-created.

Note that it is important to save persistent data in onPause() instead of onSaveInstanceState(Bundle) because the latter is not part of the lifecycle callbacks, so will not be called in every situation as described in its documentation.

I would like to add few more methods. These are not listed as life cycle methods but they will be called during life cycle depending on some conditions. Depending on your requirement, you may have to implement these methods in your application for proper handling of state.

onPostCreate(Bundle savedInstanceState)

Called when activity start-up is complete (after onStart() and onRestoreInstanceState(Bundle) have been called).

onPostResume()

Called when activity resume is complete (after onResume() has been called).

onSaveInstanceState(Bundle outState)

Called to retrieve per-instance state from an activity before being killed so that the state can be restored in onCreate(Bundle) or onRestoreInstanceState(Bundle) (the Bundle populated by this method will be passed to both).

onRestoreInstanceState(Bundle savedInstanceState)

This method is called after onStart() when the activity is being re-initialized from a previously saved state, given here in savedInstanceState.

My application code using all these methods:

public class MainActivity extends AppCompatActivity implements View.OnClickListener{

    private EditText txtUserName;
    private EditText txtPassword;
    Button  loginButton;
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        Log.d("Ravi","Main OnCreate");
        txtUserName=(EditText) findViewById(R.id.username);
        txtPassword=(EditText) findViewById(R.id.password);
        loginButton =  (Button)  findViewById(R.id.login);
        loginButton.setOnClickListener(this);

    }

    @Override
    public void onClick(View view) {
        Log.d("Ravi", "Login processing initiated");
        Intent intent = new Intent(this,LoginActivity.class);
        Bundle bundle = new Bundle();
        bundle.putString("userName",txtUserName.getText().toString());
        bundle.putString("password",txtPassword.getText().toString());
        intent.putExtras(bundle);
        startActivityForResult(intent,1);
       // IntentFilter
    }
    public void onActivityResult(int requestCode, int resultCode, Intent resIntent){
        Log.d("Ravi back result:", "start");
        String result = resIntent.getStringExtra("result");
        Log.d("Ravi back result:", result);
        TextView txtView = (TextView)findViewById(R.id.txtView);
        txtView.setText(result);

        Intent sendIntent = new Intent();
        //sendIntent.setPackage("com.whatsapp");
        sendIntent.setAction(Intent.ACTION_SEND);
        sendIntent.putExtra(Intent.EXTRA_TEXT, "Message...");
        sendIntent.setType("text/plain");
        startActivity(sendIntent);
    }

    @Override
    protected void onStart() {
        super.onStart();
        Log.d("Ravi","Main Start");
    }

    @Override
    protected void onRestart() {
        super.onRestart();
        Log.d("Ravi","Main ReStart");
    }

    @Override
    protected void onPause() {
        super.onPause();
        Log.d("Ravi","Main Pause");
    }

    @Override
    protected void onResume() {
        super.onResume();
        Log.d("Ravi","Main Resume");
    }

    @Override
    protected void onStop() {
        super.onStop();
        Log.d("Ravi","Main Stop");
    }

    @Override
    protected void onDestroy() {
        super.onDestroy();
        Log.d("Ravi","Main OnDestroy");
    }

    @Override
    public void onPostCreate(Bundle savedInstanceState, PersistableBundle persistentState) {
        super.onPostCreate(savedInstanceState, persistentState);
        Log.d("Ravi","Main onPostCreate");
    }

    @Override
    protected void onPostResume() {
        super.onPostResume();
        Log.d("Ravi","Main PostResume");
    }

    @Override
    public void onSaveInstanceState(Bundle outState, PersistableBundle outPersistentState) {
        super.onSaveInstanceState(outState, outPersistentState);
    }

    @Override
    protected void onRestoreInstanceState(Bundle savedInstanceState) {
        super.onRestoreInstanceState(savedInstanceState);
    }
}

Login Activity:

public class LoginActivity extends AppCompatActivity {

    private TextView txtView;
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_login);
        txtView = (TextView) findViewById(R.id.Result);
        Log.d("Ravi","Login OnCreate");
        Bundle bundle = getIntent().getExtras();
        txtView.setText(bundle.getString("userName")+":"+bundle.getString("password"));
        //Intent  intent = new Intent(this,MainActivity.class);
        Intent  intent = new Intent();
        intent.putExtra("result","Success");
        setResult(1,intent);
       // finish();
    }
}

output: ( Before pause)

D/Ravi: Main OnCreate
D/Ravi: Main Start
D/Ravi: Main Resume
D/Ravi: Main PostResume

output: ( After resume from pause)

D/Ravi: Main ReStart
D/Ravi: Main Start
D/Ravi: Main Resume
D/Ravi: Main PostResume

Note that onPostResume() is invoked even though it's not quoted as life cycle method.

Lakes answered 10/2, 2017 at 15:58 Comment(0)
L
2

I run some logs as per answers above and here is the output:

Starting Activity

On Activity Load (First Time)
————————————————————————————————————————————————
D/IndividualChatActivity: onCreate: 
D/IndividualChatActivity: onStart: 
D/IndividualChatActivity: onResume: 
D/IndividualChatActivity: onPostResume: 

Reload After BackPressed
————————————————————————————————————————————————
D/IndividualChatActivity: onCreate: 
D/IndividualChatActivity: onStart: 
D/IndividualChatActivity: onResume: 
D/IndividualChatActivity: onPostResume: 

OnMaximize(Circle Button)
————————————————————————————————————————————————
D/IndividualChatActivity: onRestart: 
D/IndividualChatActivity: onStart: 
D/IndividualChatActivity: onResume: 
D/IndividualChatActivity: onPostResume: 

OnMaximize(Square Button)
————————————————————————————————————————————————
D/IndividualChatActivity: onRestart: 
D/IndividualChatActivity: onStart: 
D/IndividualChatActivity: onResume: 
D/IndividualChatActivity: onPostResume: 

Stopping The Activity

On BackPressed
————————————————————————————————————————————————
D/IndividualChatActivity: onPause:
D/IndividualChatActivity: onStop: 
D/IndividualChatActivity: onDestroy: 

OnMinimize (Circle Button)
————————————————————————————————————————————————
D/IndividualChatActivity: onPause: 
D/IndividualChatActivity: onStop: 

OnMinimize (Square Button)
————————————————————————————————————————————————
D/IndividualChatActivity: onPause: 
D/IndividualChatActivity: onStop: 

Going To Another Activity
————————————————————————————————————————————————
D/IndividualChatActivity: onPause:
D/IndividualChatActivity: onStop: 

Close The App
————————————————————————————————————————————————
D/IndividualChatActivity: onDestroy: 

In my personal opinion only two are required onStart and onStop.

onResume seems to be in every instance of getting back, and onPause in every instance of leaving (except for closing the app).

Laurilaurianne answered 19/4, 2020 at 3:2 Comment(0)

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