Does anyone know if BindableBase is still a viable or should we stick with INotifyChanged events? It seems like BindableBase has lost its luster quickly. Thanks for any info you can provide.
INotifyPropertyChanged
The ViewModel should implement the INotifyPropertyChanged interface and should raise it whenever the propertychanges
public class MyViewModel : INotifyPropertyChanged
{
private string _firstName;
public event PropertyChangedEventHandler PropertyChanged;
public string FirstName
{
get { return _firstName; }
set
{
if (_firstName == value)
return;
_firstName = value;
PropertyChanged(this, new PropertyChangedEventArgs("FirstName"));
}
}
}
}
Problem is with ICommand interface as most of the code is duplicated also since it passes string it becomes error prone.
Whereas Bindablebase is an abstract class that implements INotifyPropertyChanged interface and provide SetProperty<T>
.You can reduce the set method to just one line also ref parameter allows you to update its value. The BindableBase code below comes from INotifyPropertyChanged, The .NET 4.5 Way - Revisited
public class MyViewModel : BindableBase
{
private string _firstName;
private string _lastName;
public string FirstName
{
get { return _firstName; }
set { SetProperty(ref _firstName, value); }
}
}
//Inside Bindable Base
public abstract class BindableBase : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected bool SetProperty<T>(ref T storage, T value, [CallerMemberName] String propertyName = null)
{
if (Equals(storage, value))
{
return false;
}
storage = value;
this.OnPropertyChanged(propertyName);
return true;
}
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChangedEventHandler eventHandler = this.PropertyChanged;
if (eventHandler != null)
{
eventHandler(this, new PropertyChangedEventArgs(propertyName));
}
}
}
It is not a choice between these two.
BindableBase implements INotifyPropertyChanged.
So if you use BindableBase you will be using INotifyPropertyChanged.
INotifyPropertyChanged is more or less mandatory when implementing MVVM using DataBinding.
Whether to use BindableBase or an other implementation depends on preference and use of Prism.
To expand on Rohit's answer, if you are using .NET 4.6 you can take advantage of the Null-conditional operator and simplify the OnPropertyChanged method in the following way:
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
this.PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
INotifyPropertyChanged, The .NET 4.6 Way explains it in more detail.
Moreover if you already have a base class you can't use BindableBase.
Your base class can inherit BindableBase
. All BindableBase
does is implement INPC. The question then become: Do I want to use someone else implementation of INPC, or do i want to write my own. If your base class already implements INPC, then you've chose to write your own. The only advantage is someone else already did it for you (less boilerplate). What advantage were you expecting? –
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BindableBase
in my Prism projects. It's pretty lustrous still :) – Pteridophyte