Do you know of alive attempts at audio synthesis / signal processing in Haskell ? Either for live performance or just for offline processing ? I am not looking for libraries relying on an external tool (like bindings to SuperCollider).
I have found synthesizer but it has not been updated for a long time.
dsp is interesting too. But is it maintained ?
For pure signal processing, there is also feldspar. It is maintained and evolving. Perhaps it could be used as a future basis to build an audio oriented signal processing library.
Are there any similar packages ?
Sound
that you can use as aTime
toSample
function (similar to real valued functions but with the possibility of end up with several channels in the image). This way, you can make the signal synthesis and processing and, then, encode it in a sound file. Also, I'm spending some time to ensure that operations are made efficiently. I don't know if this is what you are looking for. – Labellesynthesizer
package) - he has posted some impressive demos to the haskell-art mailing list that use embedded compilation via LLVM. – Diphthongize