I approaching core animation and drawing empirically. I am trying to animate a simple shape; the shape in question is formed by 3 lines plus a bezier curve. A red line is also drawn, to show the curve control points.
alt text http://img.skitch.com/20091119-1ufar435jdq7nwh8pid5cb6kmm.jpg
My main controller simply adds this subview and calls the adjustWave
method whenever touchesEnd
.
Here is the code for my shape drawing class. As you see the class has one property, cp1x (the x of the bezier control point 1). This is the value I would like to animate. Mind, this is a dumb attempt ...
- (void)drawRect:(CGRect)rect {
float cp1y = 230.0f;
float cp2x = 100.0f;
float cp2y = 120.0f;
CGContextRef ctx = UIGraphicsGetCurrentContext();
CGContextClearRect(ctx, rect);
CGMutablePathRef path = CGPathCreateMutable();
CGPathMoveToPoint(path, NULL, 10.0f, 200.0f);
CGPathAddCurveToPoint (path, NULL, cp1x, cp1y, cp2x, cp2y, 300.0f, 200.0f);
CGPathAddLineToPoint(path, NULL, 300.0f, 300.0f);
CGPathAddLineToPoint(path, NULL, 10.0f, 300.0f);
CGPathCloseSubpath(path);
CGContextSetFillColorWithColor(ctx, [UIColor blueColor].CGColor);
CGContextAddPath(ctx, path);
CGContextFillPath(ctx);
// Drawing a line from control points 1 and 2
CGContextBeginPath(ctx);
CGContextSetRGBStrokeColor(ctx,1,0,0,1);
CGMutablePathRef cp1 = CGPathCreateMutable();
CGPathMoveToPoint(cp1, NULL, cp1x, cp1y);
CGPathAddLineToPoint(cp1, NULL, cp2x, cp2y);
CGPathCloseSubpath(cp1);
CGContextAddPath(ctx, cp1);
CGContextStrokePath(ctx);
}
- (void)adjustWave {
[UIView beginAnimations:@"movement" context:nil];
[UIView setAnimationDelegate:self];
[UIView setAnimationWillStartSelector:@selector(didStart:context:)];
[UIView setAnimationDidStopSelector:@selector(didStop:finished:context:)];
[UIView setAnimationCurve:UIViewAnimationCurveEaseIn];
[UIView setAnimationDuration:3.0f];
[UIView setAnimationRepeatCount:3];
[UIView setAnimationRepeatAutoreverses:YES];
cp1x = cp1x + 20.0f;
[UIView commitAnimations];
}
The shape doesn't change. If, conversely, I take out the CA code and add a simple `[self setNeedsDisplay] in the last method the shape changes, but obviously without CA. Can you help sme? I am sure I am making a very basic mistake here… Thanks in advance, Davide