I'm using the Command Pattern for the first time. I'm a little unsure how I should handle dependencies.
In the code below, we dispatch a CreateProductCommand
which is then queued to be executed at a later time. The command encapsulates all the information it needs to execute.
In this case it is likely we will need to access a data store of some type to create the product. My question is, how do I inject this dependency into the command so that it can execute?
public interface ICommand {
void Execute();
}
public class CreateProductCommand : ICommand {
private string productName;
public CreateProductCommand(string productName) {
this.ProductName = productName;
}
public void Execute() {
// save product
}
}
public class Dispatcher {
public void Dispatch<TCommand>(TCommand command) where TCommand : ICommand {
// save command to queue
}
}
public class CommandInvoker {
public void Run() {
// get queue
while (true) {
var command = queue.Dequeue<ICommand>();
command.Execute();
Thread.Sleep(10000);
}
}
}
public class Client {
public void CreateProduct(string productName) {
var command = new CreateProductCommand(productName);
var dispatcher = new Dispatcher();
dispatcher.Dispatch(command);
}
}
Many thanks
Ben