Yes:
-(IBAction)pressedButton:(id)sender
{
id value = [sender valueForKey:key];
}
Note that you cannot use a User Defined Run Time attribute, unless you subclass UIButton and add it as a strong property, for example
@interface UINamedButton : UIButton
@property (strong) NSString *keyName;
@end
If you set a User Defined Run Time attribute, and you have not done this, Xcode will badly crash unfortunately.
You can then get that value like
-(IBAction)clicked:(UIControl *)sender
{
NSString *test = @"???";
if ( [sender respondsToSelector:@selector(keyName)] )
test = [sender valueForKey:@"keyName"];
NSLog(@"the value of keyName is ... %@", test);
// if you FORGOT TO SET the keyName value in storyboard, that will be NULL
// if it's NOT a UINamedButton button, you'll get the "???"
// and for example...
[self performSegueWithIdentifier:@"idUber" sender:sender];
// ...the prepareForSegue could then use that value in the button.
// note that a useful alternative to
// if ( [sender respondsToSelector:@selector(stringTag)] )
// is...
// if ( [sender respondsToSelector:NSSelectorFromString(@"stringTag")] )
}