I'd like to change the locale on the Xcode Playground to test localization.
I found this solution, but it doesn't work on the Xcode 6.3.2 Playground: http://natashatherobot.com/locale-playground-swift/
I'd like to change the locale on the Xcode Playground to test localization.
I found this solution, but it doesn't work on the Xcode 6.3.2 Playground: http://natashatherobot.com/locale-playground-swift/
Oh, I've found a solution!
extension NSLocale {
class func mono_currentLocale() -> NSLocale {
return NSLocale(localeIdentifier: "fr")
}
}
let original = class_getClassMethod(NSLocale.self, #selector(getter: NSLocale.currentLocale))
let swizzled = class_getClassMethod(NSLocale.self, #selector(NSLocale.mono_currentLocale))
method_exchangeImplementations(original, swizzled)
EDIT: Swift 4.1 version:
extension NSLocale {
@objc class func mono_currentLocale() -> NSLocale {
return NSLocale(localeIdentifier: "fr")
}
}
let original = class_getClassMethod(NSLocale.self, #selector(getter: NSLocale.current))!
let swizzled = class_getClassMethod(NSLocale.self, #selector(NSLocale.mono_currentLocale))!
method_exchangeImplementations(original, swizzled)
XCode 13 / Swift 5
To change the current locale in the playground you can create extension of NSLocale
and override currentLocale
:
extension NSLocale {
@objc
static let currentLocale = NSLocale(localeIdentifier: "en_GB") // Set a needed locale
}
let formatter = NumberFormatter()
formatter.numberStyle = .currency
let text = formatter.string(from: 12345.67 as NSNumber)!
print(text)
Outputs:
£12,345.67
NOTE: It also works with unit tests.
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#selector
syntax. swift.org/blog/swift-2-2-new-features – Disorientate