I have a UIBezierPath
which i defined, and i can access the relevant points defined.
Now, i want to extract all the points in the line, not just the points i defined.
I saw these following questions:
And i was wondering if using the answers selected will give the result i want, meaning:
1) Extract all points (already have them) as suggested in question 1
2) Calculate all the points between each pair (or triplet) of points as suggested in question 2
Is this the right approach for this problem? is there any other solution?
Maybe stroke the line and than retrieve all the shown points somehow?
Cheers