Some days ago I was asked to check how difficult is to play a video while downloading it from Internet. I know it's an easy task because someone told me a while ago. So, I checked and it was super easy.
The problem was that I wanted to save to disk the video to do not force the user to download it again and again.
The problem was to access the buffer and store it to disk.
Many answers in Stackoverflow says it is nor possible. Specially with videos.
My original code to play the video:
import AVFoundation
....
//MARK: - Accessors
lazy var player: AVPlayer = {
var player: AVPlayer = AVPlayer(playerItem: self.playerItem)
player.actionAtItemEnd = AVPlayerActionAtItemEnd.None
return player
}()
lazy var playerItem: AVPlayerItem = {
var playerItem: AVPlayerItem = AVPlayerItem(asset: self.asset)
return playerItem
}()
lazy var asset: AVURLAsset = {
var asset: AVURLAsset = AVURLAsset(URL: self.url)
return asset
}()
lazy var playerLayer: AVPlayerLayer = {
var playerLayer: AVPlayerLayer = AVPlayerLayer(player: self.player)
playerLayer.frame = UIScreen.mainScreen().bounds
playerLayer.backgroundColor = UIColor.clearColor().CGColor
return playerLayer
}()
var url: NSURL = {
var url = NSURL(string: "https://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4")
return url!
}()
//MARK: - ViewLifeCycle
override func viewDidLoad() {
super.viewDidLoad()
view.layer.addSublayer(playerLayer)
player.play()
}