I'm studying the book "Distributed Systems" (by Tanenbaum & Van Steen) and they say something that seems to conflict to what seems to be instead thought by many on Java RMI and synchronized methods.
What I thought is that using a synchronized method on a Remote Object implementation (so the real implementation running at the server) concurrent execution of that method is prevented even when the calls to that method are from different clients machines (calling the method via a Proxy... aka a Stub).
I've seen that a lot of people have the same opinion, look here for example: Java RMI and Thread Synchronization questions
In the book it's instead said that concurrent execution of synchronized methods is not prevented when using RMI.
Here's the relevant excerpt from the book (you can read the bold sentence only, but you can read the context if you prefer to):
Logically, blocking in a remote object is simple. Suppose that client A calls a synchronized method of a remote object. To make access to remote objects look always exactly the same as to local objects, it would be necessary to block A in the client-side stub that implements the object's interface and to which A has direct access. Likewise, another client on a different machine would need to be blocked locally as well before its request can be sent to the server. The consequence is that we need to synchronize different clients at different machines. As we discussed in Chap. 6, distributed synchronization can be fairly complex.
An alternative approach would be to allow blocking only at the server. In principle, this works fine, but problems arise when a client crashes while its invocation is being handled by the server. As we discussed in Chap. 8, we may require relatively sophisticated protocols to handle this situation, and which that may significantly affect the overall performance of remote method invocations.
Therefore, the designers of Java RMI have chosen to restrict blocking on remote objects only to the proxies (Wollrath et al., 1996). This means that threads in the same process will be prevented from concurrently accessing the same remote object, but threads in different processes will not. Obviously, these synchronization semantics are tricky: at the syntactic level (ie, when reading source code) we may see a nice, clean design. Only when the distributed application is actually executed, unanticipated behavior may be observed that should have been dealt with at design time. [...]
I think that the paper "A Distributed Object Model for the Java System" (available here) is referenced in the text by the note Wollrath et all, 1996
between parenthesis. However the only relevant paragraph I've found on that paper is this one:
Due to the differing failure modes of local and remote objects, distributed wait and notification requires a more sophisticated protocol between the entities involved (so that, for example, a client crash does not cause a remote object to be locked forever), and as such, cannot be easily fitted into the local threading model in Java. Hence, a client can use notify and wait methods on a remote reference, but that client must be aware that such actions will not involve the actual remote object, only the local proxy (stub) for the remote object.
Am I interpreting the text in the wrong way or is in fact stated that synchronized methods are "not so synchronized" when using RMI?