I have some earth-centered coordinate points given as latitude and longitude (WGS-84).
How can i convert them to Cartesian coordinates (x,y,z) with the origin at the center of the earth?
I have some earth-centered coordinate points given as latitude and longitude (WGS-84).
How can i convert them to Cartesian coordinates (x,y,z) with the origin at the center of the earth?
I have recently done something similar to this using the "Haversine Formula" on WGS-84 data, which is a derivative of the "Law of Haversines" with very satisfying results.
Yes, WGS-84 assumes the Earth is an ellipsoid, but I believe you only get about a 0.5% average error using an approach like the "Haversine Formula", which may be an acceptable amount of error in your case. You will always have some amount of error unless you're talking about a distance of a few feet and even then there is theoretically curvature of the Earth... If you require a more rigidly WGS-84 compatible approach checkout the "Vincenty Formula."
I understand where starblue is coming from, but good software engineering is often about trade-offs, so it all depends on the accuracy you require for what you are doing. For example, the result calculated from "Manhattan Distance Formula" versus the result from the "Distance Formula" can be better for certain situations as it is computationally less expensive. Think "which point is closest?" scenarios where you don't need a precise distance measurement.
Regarding, the "Haversine Formula" it is easy to implement and is nice because it is using "Spherical Trigonometry" instead of a "Law of Cosines" based approach which is based on two-dimensional trigonometry, therefore you get a nice balance of accuracy over complexity.
A gentleman by the name of Chris Veness has a great website that explains some of the concepts you are interested in and demonstrates various programmatic implementations; this should answer your x/y conversion question as well.
Here's the answer I found:
Just to make the definition complete, in the Cartesian coordinate system:
The conversion is:
x = R * cos(lat) * cos(lon)
y = R * cos(lat) * sin(lon)
z = R *sin(lat)
Where R is the approximate radius of earth (e.g. 6371 km).
If your trigonometric functions expect radians (which they probably do), you will need to convert your longitude and latitude to radians first. You obviously need a decimal representation, not degrees\minutes\seconds (see e.g. here about conversion).
The formula for back conversion:
lat = asin(z / R)
lon = atan2(y, x)
asin is of course arc sine. read about atan2 in wikipedia. Don’t forget to convert back from radians to degrees.
This page gives c# code for this (note that it is very different from the formulas), and also some explanation and nice diagram of why this is correct,
I have recently done something similar to this using the "Haversine Formula" on WGS-84 data, which is a derivative of the "Law of Haversines" with very satisfying results.
Yes, WGS-84 assumes the Earth is an ellipsoid, but I believe you only get about a 0.5% average error using an approach like the "Haversine Formula", which may be an acceptable amount of error in your case. You will always have some amount of error unless you're talking about a distance of a few feet and even then there is theoretically curvature of the Earth... If you require a more rigidly WGS-84 compatible approach checkout the "Vincenty Formula."
I understand where starblue is coming from, but good software engineering is often about trade-offs, so it all depends on the accuracy you require for what you are doing. For example, the result calculated from "Manhattan Distance Formula" versus the result from the "Distance Formula" can be better for certain situations as it is computationally less expensive. Think "which point is closest?" scenarios where you don't need a precise distance measurement.
Regarding, the "Haversine Formula" it is easy to implement and is nice because it is using "Spherical Trigonometry" instead of a "Law of Cosines" based approach which is based on two-dimensional trigonometry, therefore you get a nice balance of accuracy over complexity.
A gentleman by the name of Chris Veness has a great website that explains some of the concepts you are interested in and demonstrates various programmatic implementations; this should answer your x/y conversion question as well.
In python3.x it can be done using :
# Converting lat/long to cartesian
import numpy as np
def get_cartesian(lat=None,lon=None):
lat, lon = np.deg2rad(lat), np.deg2rad(lon)
R = 6371 # radius of the earth
x = R * np.cos(lat) * np.cos(lon)
y = R * np.cos(lat) * np.sin(lon)
z = R *np.sin(lat)
return x,y,z
Theory for convert GPS(WGS84)
to Cartesian coordinates
https://en.wikipedia.org/wiki/Geographic_coordinate_conversion#From_geodetic_to_ECEF_coordinates
The following is what I am using:
I attached a VB code I wrote:
Imports System.Math
'Input GPSLatitude is WGS84 Latitude,h is altitude above the WGS 84 ellipsoid
Public Function GetSphericalLatitude(ByVal GPSLatitude As Double, ByVal h As Double) As Double
Dim A As Double = 6378137 'semi-major axis
Dim f As Double = 1 / 298.257223563 '1/f Reciprocal of flattening
Dim e2 As Double = f * (2 - f)
Dim Rc As Double = A / (Sqrt(1 - e2 * (Sin(GPSLatitude * PI / 180) ^ 2)))
Dim p As Double = (Rc + h) * Cos(GPSLatitude * PI / 180)
Dim z As Double = (Rc * (1 - e2) + h) * Sin(GPSLatitude * PI / 180)
Dim r As Double = Sqrt(p ^ 2 + z ^ 2)
Dim SphericalLatitude As Double = Asin(z / r) * 180 / PI
Return SphericalLatitude
End Function
Please notice that the h
is altitude above the WGS 84 ellipsoid
.
Usually GPS
will give us H
of above MSL
height.
The MSL
height has to be converted to height h
above the WGS 84 ellipsoid
by using the geopotential model EGM96
(Lemoine et al, 1998).
This is done by interpolating a grid of the geoid height file with a spatial resolution of 15 arc-minutes.
Or if you have some level professional GPS
has Altitude H
(msl,heigh above mean sea level) and UNDULATION
,the relationship between the geoid
and the ellipsoid (m)
of the chosen datum output from internal table. you can get h = H(msl) + undulation
To XYZ by Cartesian coordinates:
x = R * cos(lat) * cos(lon)
y = R * cos(lat) * sin(lon)
z = R *sin(lat)
The proj.4 software provides a command line program that can do the conversion, e.g.
LAT=40
LON=-110
echo $LON $LAT | cs2cs +proj=latlong +datum=WGS84 +to +proj=geocent +datum=WGS84
It also provides a C API. The C equivalent of the above would be something like
#include <math.h>
#include <proj.h>
#include <stdio.h>
int main(int argc, char* argv[])
{
PJ* P = proj_create_crs_to_crs(PJ_DEFAULT_CTX,
"+proj=latlong +datum=WGS84",
"+proj=geocent +datum=WGS84", NULL);
if (P == NULL) {
return 1;
}
PJ_COORD c;
c.lpzt.lam = -110.0; /* Longitude in degrees */
c.lpzt.phi = 40.0; /* Latitude in degrees */
c.lpzt.z = 0.0; /* Height in meters */
c.lpzt.t = HUGE_VAL; /* Time (not used here) */
PJ_COORD c_out = proj_trans(P, PJ_FWD, c);
printf("X = %.17g m\n", c_out.xyzt.x);
printf("Y = %.17g m\n", c_out.xyzt.y);
printf("Z = %.17g m\n", c_out.xyzt.z);
return 0;
}
Resulting in the output
X = -1673404.5546274509 m
Y = -4597641.2274514409 m
Z = 4077985.5722003761 m
There's also a Python package available:
from pyproj import Transformer
lon, lat, hgt = -110., 40., 0.
llh_to_xyz = Transformer.from_crs("+proj=latlong +datum=WGS84", "+proj=geocent +datum=WGS84")
print(llh_to_xyz.transform(lon, lat, hgt))
pj_geodetic_to_geocentric()
is no longer in the API. –
Overblown pj_geodetic_to_geocentric
was deprecated in 2019 with the release of PROJ version 6. I've updated the answer with a C example that works with PROJ version 9.2.0. –
Dittany If you care about getting coordinates based on an ellipsoid rather than a sphere, take a look at Geographic_coordinate_conversion - it gives the formulae. GEodetic Datum has the WGS84 constants you need for the conversion.
The formulae there also take into account the altitude relative to the reference ellipsoid surface (useful if you are getting altitude data from a GPS device).
I made a function in Python that takes into account the fact that the earth is not a perfect sphere. References are in the comments:
# this function converts latitude,longitude and height above sea level
# to earthcentered xyx coordinates in wgs84, lat and lon in decimal degrees
# e.g. 52.724156(West and South are negative), heigth in meters
# for algoritm see https://en.wikipedia.org/wiki/Geographic_coordinate_conversion#From_geodetic_to_ECEF_coordinates
# for values of a and b see https://en.wikipedia.org/wiki/Earth_radius#Radius_of_curvature
from math import *
def latlonhtoxyzwgs84(lat,lon,h):
a=6378137.0 #radius a of earth in meters cfr WGS84
b=6356752.3 #radius b of earth in meters cfr WGS84
e2=1-(b**2/a**2)
latr=lat/90*0.5*pi #latitude in radians
lonr=lon/180*pi #longituede in radians
Nphi=a/sqrt(1-e2*sin(latr)**2)
x=(Nphi+h)*cos(latr)*cos(lonr)
y=(Nphi+h)*cos(latr)*sin(lonr)
z=(b**2/a**2*Nphi+h)*sin(latr)
return([x,y,z])
Why implement something which has already been implemented and test-proven?
C#, for one, has the NetTopologySuite which is the .NET port of the JTS Topology Suite.
Specifically, you have a severe flaw in your calculation. The earth is not a perfect sphere, and the approximation of the earth's radius might not cut it for precise measurements.
If in some cases it's acceptable to use homebrew functions, GIS is a good example of a field in which it is much preferred to use a reliable, test-proven library.
Coordinate[] coordinates = new Coordinate[3];
coordinates[0] = new Coordinate(102, 26);
coordinates[1] = new Coordinate(103, 25.12);
coordinates[2] = new Coordinate(104, 16.11);
CoordinateSequence coordinateSequence = new CoordinateArraySequence(coordinates);
Geometry geo = new LineString(coordinateSequence, geometryFactory);
CoordinateReferenceSystem wgs84 = DefaultGeographicCRS.WGS84;
CoordinateReferenceSystem cartesinaCrs = DefaultGeocentricCRS.CARTESIAN;
MathTransform mathTransform = CRS.findMathTransform(wgs84, cartesinaCrs, true);
Geometry geo1 = JTS.transform(geo, mathTransform);
java.lang.IllegalArgumentException: dimension must be <= 3
–
Glamorous You can do it this way on Java.
public List<Double> convertGpsToECEF(double lat, double longi, float alt) {
double a=6378.1;
double b=6356.8;
double N;
double e= 1-(Math.pow(b, 2)/Math.pow(a, 2));
N= a/(Math.sqrt(1.0-(e*Math.pow(Math.sin(Math.toRadians(lat)), 2))));
double cosLatRad=Math.cos(Math.toRadians(lat));
double cosLongiRad=Math.cos(Math.toRadians(longi));
double sinLatRad=Math.sin(Math.toRadians(lat));
double sinLongiRad=Math.sin(Math.toRadians(longi));
double x =(N+0.001*alt)*cosLatRad*cosLongiRad;
double y =(N+0.001*alt)*cosLatRad*sinLongiRad;
double z =((Math.pow(b, 2)/Math.pow(a, 2))*N+0.001*alt)*sinLatRad;
List<Double> ecef= new ArrayList<>();
ecef.add(x);
ecef.add(y);
ecef.add(z);
return ecef;
}
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