When the following class is serialized with a BinaryFormatter
, any objects subscribing to the Roar
event will also be serialized, since references to those objects are held by the EventHandler delegate.
[Serializable]
public class Lion
{
public event EventHandler Roar;
public string Name { get; set; }
public float Fluffiness { get; set; }
public Lion(string name, float fluffiness)
{
Name = name;
Fluffiness = fluffiness;
}
public void Poke()
{
Roar(); // Could be null, etc..
}
}
How would you stop event subscribers being serialized as part of the object graph starting with a Lion?
Putting the [NonSerializable]
attribute on the event
will not compile.
Note: I'm answering my own question since I think it might be useful to have the information on the site!
FAQ: It's also perfectly fine to ask and answer your own question, but pretend you're on Jeopardy: phrase it in the form of a question.