How to set all white the 10 rows on the left side of a Bitmap? I'v got a Bitmap that has to be padded on the left side. I thought i can create a new image iterate on the old one getpixel for each position and setpixel on the new one (white or colored) than return the new bitmap...is this wrong? Any suggestion? thanks a lot!
You can instead create a new Bitmap with the extra padding number of pixels. Set this as the canvas bitmap and Color the entire image with the required color and then copy your bitmap.
public Bitmap pad(Bitmap Src, int padding_x, int padding_y) {
Bitmap outputimage = Bitmap.createBitmap(Src.getWidth() + padding_x,Src.getHeight() + padding_y, Bitmap.Config.ARGB_8888);
Canvas can = new Canvas(outputimage);
can.drawARGB(FF,FF,FF,FF); //This represents White color
can.drawBitmap(Src, padding_x, padding_y, null);
return outputimage;
}
public Bitmap addPaddingTopForBitmap(Bitmap bitmap, int paddingTop) {
Bitmap outputBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight() + paddingTop, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(outputBitmap);
canvas.drawColor(Color.RED);
canvas.drawBitmap(bitmap, 0, paddingTop, null);
return outputBitmap;
}
public Bitmap addPaddingBottomForBitmap(Bitmap bitmap, int paddingBottom) {
Bitmap outputBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight() + paddingBottom, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(outputBitmap);
canvas.drawColor(Color.RED);
canvas.drawBitmap(bitmap, 0, 0, null);
return outputBitmap;
}
public Bitmap addPaddingRightForBitmap(Bitmap bitmap, int paddingRight) {
Bitmap outputBitmap = Bitmap.createBitmap(bitmap.getWidth() + paddingRight, bitmap.getHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(outputBitmap);
canvas.drawColor(Color.RED);
canvas.drawBitmap(bitmap, 0, 0, null);
return outputBitmap;
}
public Bitmap addPaddingLeftForBitmap(Bitmap bitmap, int paddingLeft) {
Bitmap outputBitmap = Bitmap.createBitmap(bitmap.getWidth() + paddingLeft, bitmap.getHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(outputBitmap);
canvas.drawColor(Color.RED);
canvas.drawBitmap(bitmap, paddingLeft, 0, null);
return outputBitmap;
}
Here's a kotlin extension function with RxJava to get it done. I haven't tested completely but based combined the previous answers to get something
fun Bitmap.pad(top: Float = 0F, bottom: Float = 0F, left: Float = 0F, right: Float = 0F): Single<Bitmap> {
return Single.create<Bitmap> { emitter ->
val output = Bitmap.createBitmap(
(width + left + right).toInt(),
(height + top + bottom).toInt(),
Bitmap.Config.ARGB_8888
)
val canvas = Canvas(output)
canvas.drawBitmap(this, left, top, null)
emitter.onSuccess(output)
}.subscribeOn(Schedulers.computation())
}
I think the coroutine version would simply be
suspend fun Bitmap.pad(top: Float = 0F, bottom: Float = 0F, left: Float = 0F, right: Float = 0F): Bitmap {
val output = Bitmap.createBitmap(
(width + left + right).toInt(),
(height + top + bottom).toInt(),
Bitmap.Config.ARGB_8888
)
val canvas = Canvas(output)
canvas.drawBitmap(this, left, top, null)
return output
}
I just did this to give padding from all side. Hope it will help someone. Combination of https://mcmap.net/q/717373/-android-padding-left-a-bitmap-with-white-color & https://mcmap.net/q/717373/-android-padding-left-a-bitmap-with-white-color these answer.
Bitmap outputimage = Bitmap.createBitmap(Src.getWidth() + padding_x,Src.getHeight() + padding_y, Bitmap.Config.ARGB_8888);
Canvas can = new Canvas(outputimage);
can.drawBitmap(Src, padding_x, padding_y, null);
Bitmap output = Bitmap.createBitmap(outputimage.getWidth()+padding_x, outputimage.getHeight() + padding_y, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(output);
canvas.drawBitmap(outputimage, 0, 0, null);
return output;
You might want to look here:
http://download.oracle.com/javase/1.4.2/docs/api/java/awt/image/BufferedImage.html
methods you might want to use are: getHeight() then you know how many pixels to set and iterate over 10 columns
and setRGB (int x, int y, int RGB) to set the pixel
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