I'm looking for an advice related to the proper way of implementing a rollback feature in a CQRS/event-sourcing application.
This application allows to a group of editors to edit and update some editorial content, an editorial news for instance. We implemented the user interface so that each field has an auto save feature and now we would like to provide our users the possibility to undo the operations they did, so that it is possible to rollback the editorial news to a previous known state.
Basically we would like to implement something like to the undo command that you have in Microsoft Word and similar text editors. In the backend, the editorial news is an instance of an aggregate defined in our domain and called Story.
We have discussed some ideas to implement the rollback and we are looking for an advice based on real world experiences in similar projects. Here is our considerations about this feature.
How rollback works in real world business domains
First of all, we all know that in real world business domains what we are calling rollback is obtained via some form of compensation event.
Imagine a domain related to some sort of service for which it is possible to buy a subscription: we could have an aggregate representing a user subscription and an event describing that a charge has been associated to an instance of the aggregate (the particular subscription of one of the customers). A possible implementation of the event is as follows:
public class ChargeAssociatedToSubscriptionEvent: DomainEvent
{
public Guid SubscriptionId {get; set;}
public decimal Amount {get; set;}
public string Description {get; set;}
public DateTime DueDate {get; set;}
}
If a charge is wrongly associated to a subscription, it is possible to fix the error by means of an accreditation associated to the same subscription and having the same amount, so that the effect of the charge is completely balanced and the user get back its money. In other words, we could define the following compensation event:
public class AccreditationAssociatedToSubscription: DomainEvent
{
public Guid SubscriptionId {get; set;}
public decimal Amount {get; set;}
public string Description {get; set;}
public DateTime AccreditationDate {get; set;}
}
So if a user is wrongly charged for an amount of 50 dollars, we can compensate the error by means of an accreditation of 50 dollars to the user subscription: this way the state of the aggregate has been rolled back to the previous state.
Why things are not as easy as they seem
Based on the previous discussion, the rollback seems quite easy to be implemented. If you have an instance of the story aggregate at the aggregate revision B and you want to roll it back to a previous aggregate revision, say A (with A < B), you just have to do the following steps:
- check the event store and get all the events between revisions A and B
- compute the compensation event for each of the occurred events
- apply the compensation events to the aggregate in the reverse order
Unfortunately, the second step of the previous procedure is not always possible: given a generic domain event it is not always possible to compute its compensation event, because the amount of information contained inside the event could not be enough to do that. Maybe it is possible to wisely define all the events so that they contain enough information to be able to compute the corresponding compensation event, but at the current state of our application there are several events for which computing the compensation event is not possible and we would prefer to avoid changing the shape of our events.
A possible solution based on state comparison
The first idea to overcome the issues with compensation event is computing the minimum set of events needed to roll back the aggregate by comparing the current state of the aggregate with the target state. The algorithm is basically the following:
- get an instance of the aggregate at the current state (call it B)
- get an instance of the aggregate at the target state (call it A) by applying only the first n events persisted inside event store (our repository allows to do that by specifying the aggregate id and the desired point in time to which materialize the aggregate)
- compare the two instances and compute the minimum set of events to be applied to the aggregate in the state B in order to change its state to A
- apply the computed events to the aggregate
A smarter approach based on event replay
Another way to solve the problem of rolling back to a previous state of the aggregate could be doing the same thing that the aggregate repository does when an aggregate is materialized at a specific point in time. In order to do that we should define an event, say StoryResettedEvent, whose effect is to reset the state of the aggregate by completely emptying it and do the following steps:
- apply the StoryResettedEvent to our aggregate so that its state is emptied
- get the first n events for the aggregate we are working on (all the events from the first saved event up to the target state A)
- apply all the events to the aggregate instance
The main problem I see with this approach is the event to empty the state of the aggregate: it seems somewhat artificial, not a real domain event with a business meaning, but rather a trick to implement the rollback functionality.
The third way: persisting the compensation event each time an event is saved inside the event store
The third way we figured out to get what we need is based again on the concept of compensation event. The basic idea is that each event of the application could be enriched with a property containing the corresponding compensation event.
In the point of the code where an event is raised it is possible to immediately compute the compensation event for the event to be raised (based on the current state of the aggregate and the shape of the event), so that the event could be enriched with this information that this way will be saved inside the event store. By doing so the compensation events events are always available, ready to be used in case of a rollback request. The downside of this solution is that each domain event must be modified and only a minimum part of the compensation events we must compute and save inside the event store will be useful for an actual rollback (most of them will never be used).
Conclusions
In my opinion the best option to solve the problem is using the algorithm based on state comparison (the first proposed solution), but we are still evaluating what to do.
Does anyone have already had a similar requirement ? Is there any other way to implement a rollback ? Are we completely missing the point and following bad approaches to the problem ?
Thanks for helping, any advice will be appreciated.