Lets just outline the problem. You have a View Model which has some double
typed Property. When a value is assigned to this property a fairly expensive calculation takes place. Wouldn't normally be a problem but when the UI binds the value of a Slider
to this property the rapid changes generated does create a problem.
First decision to be made is between the view and view-model which is responsible for dealing with this problem. It could be argued both ways the View-Model has "chosen" to make a property assignment an expensice operatione on the other hand the View has "chosen" to assign the property using a Slider
.
My choice would be on view side of things because thats a better place to implement this. However rather than fiddle with the View directly I would build a new Control
to add the feature. Let's call it the DelaySlider
. It will derive from Silder
and have two additional dependency properties Delay
and DelayedValue
. The DelayedValue
will match the existing value of Value
property but only after Delay
milliseconds have elapsed since the last Value
changed.
Here is the full code for the control:-
public class DelaySlider : Slider
{
private DispatcherTimer myTimer;
private bool myChanging = false;
#region public double DelayedValue
public double DelayedValue
{
get { return (double)GetValue(DelayedValueProperty); }
set { SetValue(DelayedValueProperty, value); }
}
public static readonly DependencyProperty DelayedValueProperty =
DependencyProperty.Register(
"DelayedValue",
typeof(double),
typeof(DelaySlider),
new PropertyMetadata(0.0, OnDelayedValuePropertyChanged));
private static void OnDelayedValuePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
DelaySlider source = d as DelaySlider;
if (source != null && !source.myChanging)
{
source.Value = (double)e.NewValue;
}
}
#endregion public double DelayedValue
#region public int Delay
public int Delay
{
get { return (int)GetValue(DelayProperty); }
set { SetValue(DelayProperty, value); }
}
public static readonly DependencyProperty DelayProperty =
DependencyProperty.Register(
"Delay",
typeof(int),
typeof(DelaySlider),
new PropertyMetadata(0, OnDelayPropertyChanged));
private static void OnDelayPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
DelaySlider source = d as DelaySlider;
if (source != null)
{
source.OnDelayPropertyChanged((int)e.OldValue, (int)e.NewValue);
}
}
private void OnDelayPropertyChanged(int oldValue, int newValue)
{
if (myTimer != null)
{
myTimer.Stop();
myTimer = null;
}
if (newValue > 0)
{
myTimer = new DispatcherTimer();
myTimer.Tick += myTimer_Tick;
myTimer.Interval = TimeSpan.FromMilliseconds(newValue);
}
}
void myTimer_Tick(object sender, EventArgs e)
{
myTimer.Stop();
myChanging = true;
SetValue(DelayedValueProperty, Value);
myChanging = false;
}
#endregion public int Delay
protected override void OnValueChanged(double oldValue, double newValue)
{
base.OnValueChanged(oldValue, newValue);
if (myTimer != null)
{
myTimer.Start();
}
}
}
Now replace your Silder
with DelaySlider
and bind your View-Model property to the DelayedValue
and specify your millisecond delay value in its Delay
property.
You now have a useful re-usable control, you haven't messed about with nasty tricks in the View, you have no additional code in the code-behind of the view, the View-Model is unchanged and undisturbed and you haven't had to do include the Rx stuff at all.