Is it possible to embed an XNA game in a C# WinForm or a C++ Window. If yes then How.
I want to use normal UI controls & have a windowed interface of the game for more interactive & dynamic simulations.
Is it possible to embed an XNA game in a C# WinForm or a C++ Window. If yes then How.
I want to use normal UI controls & have a windowed interface of the game for more interactive & dynamic simulations.
The official samples:
Mouse.WindowHandle
correctly (or use WinForms events). –
Gather I've had success doing this using the method described here:
XNA 3.0 and Winforms, the easy way
The blog post was written for XNA 3.0, but I had no problems using the same method with XNA 4.0.
It's very simple compared to the official Microsoft sample, but as this method is not officially supported, you should use it at your own risk. It worked perfectly in my case, and it required only minimal changes to the Game class.
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