Hey there,
I am working on a 2d Top down game and starting to add the collision to my tiles, but suddenly some empty tiles that have no tiles whatsoever have collision that I didn't give them. I have two tile maps, one for the walls and one for the ground. Only the walls should have collision and only that map has the physics layer.
Here's an image as an example of what's happening.
Only the wall should have the collision, but the ground now does too. And it is the physics layer of the wall tilemap. If I disable collision here then those ghost collisions disappear too. Help.
Thanks