I currently have an android application that utilises the native android views for the UI (e.g. imageviews/buttons etc)
Although this app is not a game, nor requires any heavy graphics or OpenGL, I would like to incorporate a little physics-related interaction. Nothing too significant but maybe display minor collisions/bounces, deceleration/acceleration or possibly friction.
Is this possible to simulate either within the android framework or using an external physics library like jbox2d without having to utilize an entire game engine (like andengine, libgx etc).
P.S. this is for API 15+
Thanks all.