Does OpenGL ES not have glu?
No, it doesn't. Look at this: Platform OpenGL Includes collection. Under Android there are only the following headers:
OpenGL ES 1.1:
#include <GLES/gl.h>
#include <GLES/glext.h>
OpenGL ES 2.0:
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
Is there a port I can use?
Yes, there is a partial port of GLU for Android - GLU ES (it supports gluErrorString
, gluPerspective
and numerous other functions):
GLU 1.3 partitial port (libutil and libtess components only) for
OpenGL ES 1.x (CM - Common profile) and above.
This port supports:
- Quadrics: gluNewQuadric(), gluDeleteQuadric(), gluQuadricCallback(),
gluQuadricNormals(), gluQuadricTexture(), gluQuadricOrientation(),
gluQuadricDrawStyle(), gluCylinder(), gluDisk(), gluPartialDisk(),
gluSphere().
- Registry: gluGetString(), gluCheckExtension(),
gluErrorString().
- Projection matrix manipulation: gluOrtho2D(),
gluPerspective(), gluLookAt(), gluProject(), gluUnProject(),
gluUnProject4(), gluPickMatrix(). 2D Mipmaps: gluScaleImage(),
gluBuild2DMipmapLevels(), gluBuild2DMipmaps().
- Tesselation:
gluBeginPolygon(), gluDeleteTess(), gluEndPolygon(),
gluGetTessProperty(), gluNewTess(), gluNextContour(),
gluTessBeginContour(), gluTessBeginPolygon(), gluTessCallback(),
gluTessEndContour(), gluTessEndPolygon(), gluTessNormal(),
gluTessProperty(), gluTessVertex().