How can I see the assembly code for a C++ program?
What are the popular tools to do this?
How can I see the assembly code for a C++ program?
What are the popular tools to do this?
If you are building the program yourself, you can ask your compiler to emit assembly source. For most UNIX compilers use the -S
switch.
If you are using the GNU assembler, compiling with -g -Wa,-alh
will give intermixed source and assembly on stdout (-Wa
asks compiler driver to pass options to assembler, -al
turns on assembly listing, and -ah
adds "high-level source" listing):
g++ -g -c -Wa,-alh foo.cc
For Visual Studio, use /FAsc
.
If you have a compiled binary,
objdump -d a.out
on UNIX (also works for cygwin),dumpbin /DISASM foo.exe
on Windows.Debuggers could also show disassembly.
disas
command in GDB.set disassembly-flavor intel
if you prefer Intel syntax.objdump -drwC -S
can also disassemble with mixed source+asm: Using GCC to produce readable assembly?. Also, How to remove "noise" from GCC/clang assembly output? for more about getting nice output from gcc -O2 -S
–
Coastline In GCC/G++, compile with -S
. That will output a something.s
file with the assembly code.
Edit: If you want the output to be in Intel syntax (which is IMO, much more readable, and most assembly tutorials use it), compile with -masm=intel
.
-fverbose-asm
option –
Sirotek In Visual Studio;
For gcc/g++
gcc -save-temps -fverbose-asm prog.c
This will generate prog.s with some comments on variables used in every asm line:
movl $42, -24(%ebp) #, readme
movl -16(%ebp), %eax # pid, pid
movl %eax, 4(%esp) # pid,
movl $.LC0, (%esp) #,
call printf #
This site is currently working for me (2017): https://godbolt.org/
Whatever debugger you're using should have an assembly view (Visual Studio, Borland IDE, gdb, etc.). If you are not using a debugger and you merely want to see what assembly is in a program, you can use a disassembler or alternatively, run the program and attach to it with a debugger and do the dump from there. See references to disassemblers for information on options.
Lots of people already told how to emit assembly code with a given compiler. Another solution is to compile an object file and dump it with a tool such objdump, readelf (on Unix) or DUMPBIN(link) (on Windows). You can also dump an executable, but it will be more difficult to read the output.
This has the advantage of working the same way with any compiler.
As someone else mentioned, your platform's debugger is a good starting point. For the jackhammer of all debuggers and disassemblers, take a look at IDA Pro.
On Unix/Linux platforms (including Cygwin) you can use objdump --disassemble <executable>
.
Most compilers have an option to output an assembly listing. E.g. with VisualStudio you can use something like:
cl.exe /FAfile.asm file.c
For best readability though, most debuggers will offer a view that interleaves the disassembly with the original source, so you can compare your code with the compiler's output line by line.
PE Explorer Disassembler for 32-bit PE files. IDA for others.
You can also try this site: http://assembly.ynh.io/
There, you can paste your C or C++ code and press a blue button to see the assembly equivalent version.
In Visual Studio you can generate the assembler listing for a C++ project.
Go to project properties, then to C++/Output Files and set Assembler Output setting and ASM list location to a file name.
On an Intel Mac OS X 10.8 (Mountain Lion) the -masm=intel
directive didn't work. However, if you have Xcode installed, it should have installed the tool named 'otool':
otool code.o -tV
You have to provide the compiled object code as a parameter.
If you're an Eclipse user, you can use the Disassembly view.
The Disassembly view shows the loaded program as assembler instructions mixed with source code for comparison. The currently executing line is indicated by an arrow marker and highlighted in the view. You can do the following tasks in the Disassembly view:
- Set breakpoints at the start of any assembler instruction
- Enable and disable breakpoints and their set their properties
- Step through the disassembly instructions of your program
- Jump to specific instructions in the program
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