Currently I'm using paintObject.measureText(textCopy.substring(0,i))
while iterating through a copy of the TextView's text. For example, measureText("abc".substring(0,1))
will give me the relative x coordinates of 'b'. The y coordinate I get from layout.getLineTop()
. This is working but not accurate for x coordinates for non-monospaced fonts. I can calibrate a little, but on each device it works differently.
The best solution I can think of is to overwrite the class that is responsible for drawing the TextView on the screen and, hopefully, get the coordinates of each character drawn to screen.
Does anyone know what class I need to overwrite to accomplish this? Or maybe some other creative solution?
Paint
being used to draw. – Conventional