It seems that piecewise()
converts the return values to the same type as the input so, when an integer is input an integer conversion is performed on the result, which is then returned. Because sine and cosine always return values between −1 and 1 all integer conversions will result in 0, 1 or -1 only - with the vast majority being 0.
>>> x=np.array([0.9])
>>> np.piecewise(x, [True], [float(x)])
array([ 0.9])
>>> x=np.array([1.0])
>>> np.piecewise(x, [True], [float(x)])
array([ 1.])
>>> x=np.array([1])
>>> np.piecewise(x, [True], [float(x)])
array([1])
>>> x=np.array([-1])
>>> np.piecewise(x, [True], [float(x)])
array([-1])
In the above I have explicitly cast the result to float, however, an integer input results in an integer output regardless of the explicit cast. I'd say that this is unexpected and I don't know why piecewise()
should do this.
I don't know if you have something more elaborate in mind, however, you don't need piecewise()
for this simple case; an if/else will suffice instead:
from math import sin, cos
def Li(t):
return sin(t) if t < 0 else cos(t)
>>> Li(0)
1.0
>>> Li(1)
0.5403023058681398
>>> Li(1.0)
0.5403023058681398
>>> Li(-1.0)
-0.8414709848078965
>>> Li(-1)
-0.8414709848078965
You can wrap the return value in an numpy.array
if required.
ValueError: too many boolean indices
when running either example. You need to pass anndarray
toLi()
. Please update your question with working code. – Hoxha