So, I just read this question: How do I make a splash screen? But instead of adding a fixed delay (like in the top answer), I wanted to keep the splash screen on while the MainActivity (with a MapFragment) loads.
public class SplashScreen extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_splash);
Thread t = new Thread(new Runnable() {
@Override
public void run() {
Intent i = new Intent(SplashScreen.this, MainActivity.class);
startActivity(i);
synchronized (this) {
try {
wait(3000);
System.out.println("Thread waited for 3 seconds");
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
});
try {
t.start();
t.join();
finish();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
I added the wait(3000) line, because I noticed before that the thread didn't live for long. However, if I make it wait for longer, there's just a black screen that lasts longer. For some reason, the SplashScreen activity won't show the ImageView. What should I do? Thanks.