I wonder if Firebase's performance (latency, throughput) is good enough to be used real-time MMO games online.
Could someone with enough knowledge share their opinions on this?
Can Firebase be used instead of socket for real time games?
I wonder if Firebase's performance (latency, throughput) is good enough to be used real-time MMO games online.
Could someone with enough knowledge share their opinions on this?
Can Firebase be used instead of socket for real time games?
Short answer is NO: with firebase you'll get client synchronised after a couple of 100 of milliseconds. You may also find consuming to much network traffic with would make firebase prohibitively expensive.
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