Is there any good Handwriting recognition API to help develop application on Android Platform? Google has released (around July 2012 http://www.google.com/insidesearch/features/search/handwritinginput/index.html) a feature to use handwriting for search in touch screen devices it looks great, is there a possibility to get access to these API's for use in Android Apps?
Handwriting recognition API's for android applications [closed]
Asked Answered
* I'm Product Manager at Vision Objects *
I guess that you'll be able to find what you're looking for on the developer forum of Vision Objects.
We announced new APIs 2 weeks ago.
And you can have a look on our web demo here.
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Snug
This perfectly matches what I was looking for, web service offering still looks neat and light. Have Signed up a developer account and waiting for a Key to try out this cloud based service, will update my findings once i get the key and try this out. –
Baiel
liramu, did you end up purchasing a copy of the Vision Objects SDK, and if so, did it meet your needs? –
Ertha
Sorry, but how do I actually get to any content from the links you posted? All I can find are useless datasheets and a forum which in a roundabout way suggests I fill out a long complicated form to some sales rep, which is definitely not what I am interested in doing. –
Dirac
The APi have moved here and changed a lot since last hanswer but still provid all what you need to add handwriting recognition in an android app –
Ionopause
The best solution for android handwriting recognition is Thulika application and Thulika Trainer source code can be download from here
It is also avilable in google play. The advantages of using this code is.
- The code is easy to understand.
- it uses Encog neural network library.
- You can create your own character set using trainer application which is explained in the link
- Recognition is very fast (even in low memory device)
You have to note following while using thulika trainer
- download and use alpha.txt file from this link.you can edit this text file. otherwise it will not load the letters.
- Engine file should be renamed as E_enginename and put in to the engine folder before clicking load letter .
eg : E_english.
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