Well the title gives the question away, how can I apply easing to the SKAction node actions in SpriteKit?
I found that this works:
SKAction *moveAction = [SKAction moveByX:moveX y:moveY duration:0.5];
moveAction.timingMode = SKActionTimingEaseInEaseOut;
[node runAction:moveAction];
However there are only a few easing types available there, namely Linear, EaseIn, EaseOut, EaseInOut.
And those easing values are fixed and cannot be altered. I am looking for something like EleasticInOut. With preferably a bit more control. How can I create that?