Plainth's answer demonstrates the constructor-like syntax for dynamic arrays. You can use that directly on a TPoint array to yield a much simpler helper function:
type
TPointDynArray = array of TPoint;
T4PointArray = array[0..3] of TPoint;
function PointDynArrayTo4PointArray(const input: TPointDynArray): T4PointArray;
var
i: Integer;
begin
Assert(Length(input) = Length(Result));
for i := 0 to High(input) do
Result[i] := input[i];
end;
class function rotationTable.offsets(pType, rotState, dir: integer): T4PointArray;
begin
// New dynamic-array-constructor syntax here
Result := PointDynArrayTo4PointArray(TPointDynArray.Create(
Point(1,1), Point(1,2), Point(1,1), Point(1,1)));
end;
But that's overkill. Delphi also lets you define open arrays inline, and there's no additional constructor call to write. The result uses your original proposed syntax, but with the array wrapped inside a function call. It will work in all Delphi versions, whereas the "Create" syntax above is fairly new.
function PointOpenArrayTo4PointArray(const input: array of TPoint): T4PointArray;
var
i: Integer;
begin
Assert(Length(input) = Length(Result));
for i := 0 to High(input) do
Result[i] := input[i];
end;
class function rotationTable.offsets(pType, rotState, dir: integer): T4PointArray;
begin
Result := PointOpenArrayTo4PointArray(
[Point(1,1), Point(1,2), Point(1,1), Point(1,1)]);
end;
You might want to consider using Gerry's answer just to give your arrays of points meaningful names, which might help when debugging and one of the eight magic numbers in those point definitions is wrong.
Finally, a note on what Delphi meant when it said "the [1, 2, 3, 4] syntax can only work for Integers." That syntax defines a set, not an array. You can't have a set of record values, but you can have a set of integers. A side effect is that the syntax for a set of integers is the same as the syntax for an open array of integers. I think Delphi uses context to figure out which one you mean, but it can sometimes guess wrong.
Points : TpointArray = ...
– Equate